Knack Won’t Have a PS4 Demo at Launch, Currently Runs “Between 30 and 60 fps all the way Through”

Now that we know both Killzone: Shadow Fall and Knack will definitely be releasing alongside the PS4 next month, we can rest a little easier, and you can even check out Knack in demo stations rolling out across the United States (with Canada coming soon). - PSLS

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nick3091517d ago (Edited 1517d ago )

Again with the no demos.... Sorry sony but i cant buy a game without testing it myself. No ps4 kiosks where i live. Why cant they upload the demo for everyone? I say the same for ms if their ganes wont have demos.

GarrusVakarian1517d ago

YouTube gameplay video's?

Usually helps me make my mind up.

Lalanana1517d ago

Eh. Demos are always best but then again why no demo for it? Is it bad or something?

Xsilver1517d ago (Edited 1517d ago )

the force unleashed 2 demo was awesome but when the game came out it was bad so demos don't tell the whole story so dont know where you're getting at. and they are a ton of great games with no demos i see having one bubble does not contain your ignorance.

darthv721517d ago

"Currently runs between 30 and 60 fps all the way through."

And yet if they delay it, it could be polished to run a solid 60 all the way through.

But DC being delayed is already one to many for the PS4. This game should be fine even if it was 30.

FamilyGuy1516d ago

Sorry but are people forgetting that the PS4 has game play streaming, video and picture sharing at its core???

That said, just watch a friend play or follow the gameplay of a broadcaster.

Simple solutions people.

Demos take a while to make and they'd prefer a demo of the final build so it makes sense to get the game completely finished before making a demo. I expect this to just be a launch title thing as all PS4 games are to have demos, we'll probably see the Knack demo a month or two after its launch.

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Jaqen_Hghar1517d ago

hopefully there won't be a review embargo on everything until launch. A man may want to check out reviews to see which game to order along with KZ

Codey471517d ago

I don't care about any launch embargo, because .....We have the Yanks to be our Guinea pigs for two weeks.

Spinal1517d ago

Demos don't tell the full story. Dragon age 2 demo was amazing. The game itself sucked balls.

It's actually better to watch in depth gameplay vids where they play more of the game than just a demo. That helped me decide to buy Dishonored an the game is amazing.

nick3091517d ago

Da 2 was amazing. Just not well received by some fans. Like FF xiii

DOMination-1516d ago

It was a good game but by bioware standards it wasn't.

scott1821517d ago

I prefer to try games I am on the fence about first... I will read some reviews to decide when it launches.

Jaqen_Hghar1517d ago

As long as there aren't review embargos...
Eh a man was going to ask for this for Christmas anyway IF he gets it (may be on Plus later)

creeping judas1517d ago

It took me a few seconds, but I see what you have done here Jaqen Hghar. Valar Morghulis!!

Dlacy13g1517d ago

My advice to Sony, if you cant get it to 60fps consistently then lock it at 30fps for the whole game. Varying between 30fps and 60fps would seemingly make the game feel less smooth with the uptick in frames. I would rather see games locked at 30 then jumping between 30 and 60fps.

3-4-51517d ago

How can you complain that the game will run AT LEAST as good as this gen, and most of the time better?

People like you would still complain if you won $5 million dollars because it wasn't $10 mil.

Dlacy13g1517d ago

Not a complaint really... its great that they will at min. have it at 30fps. I am just saying if you cant get a smooth 60fps then pull it back to a smooth 30fps.

3-4-51517d ago

K I get what your saying. Rather have consistency.

I can respect that.

MidnytRain1517d ago

Dlacy13g is right, you know. Varying frame rates feel and look worse than a consistent one, even if it's a lower consistent frame rate.

HighResHero1516d ago (Edited 1516d ago )

I guess he's not complaining, so you must be used to the countless complainers on here who are never satisfied.
Anyway Knack looks great and I'm glad to find out that it will supposedly present a challenge!

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NaAsAr1517d ago


i agree. the varying fps takes away from the experience.

Sony, lock it at 30 or 60 please.

BLow1517d ago

Well, GOD of War 3 had a variable framerate between 30 and 60 and the experience was fine when I played it. If this is the way this generation is going to be with the nitpicking then I might stay off these sites. Well, at least not read the comments. When is it going to be about the games again. I miss those days....

NaAsAr1517d ago


immersion has become a BIGGER part of gameplay compared to the older days.

BLow1516d ago


"immersion has become a BIGGER part of gameplay compared to the older days."

All I'm saying is when I played GOW I didn't even notice the difference. If it doesn't hurt the immersion, then what's the problem. Are you telling me IF you played GOW 3, when it switched to 30fps it completely pulled you out of the experience. Really??

All I'm saying is play the game first before making assumptions since immersion has become a BIGGER part of gameplay. I'm done with this topic as I know here on this site people's mindset are hard to change. Have fun with the framerate analysis.

Jaqen_Hghar1517d ago

Can a dev "lock" the framerate? Isn't it always fluctuating due to the amount of stuff happening on screen?

nick3091517d ago

Possible. If they cant its just bad optimization. Google 60fps locked games theres a few

wolokowoh1517d ago (Edited 1517d ago )

Not exactly what is meant by locking. Even if you're not doing anything in Knack parts are still moving on the the screen and a video running 30-60fps is being shownand is fluctuating. You're correct in that assumption. However, developers can lock the framerate to a certain range. Locking at 30fps does not mean it run at exactly 30.0000fps. It would be something like in between 29.5 and 30.5. Because the speed isn't varying greatly, the video image appears more smooth second to second to the human eye. For instance, if a game goes from 20 to 90 fps the next second and back down the next second, you'll notice the discrepancy. It takes about half a second (this varies person to person) for any visual stimulus to enter consciousness so we consciously notice differences in half second chunks which is why a really small change over 500ms appears as no movement at all, slightly larger(about a 100-400ms range) but consistent changes in place appear as smooth movement, and large change(less than 100 ms) will seem like "teleporting". This is based on that a study involving dots but the same phenomenon shown in this study applies to why differences in fps in games are noticeable as well. There is also the micro-stuttering defect to consider

CrossingEden1517d ago

Yes, framerates can be locked.

Jaqen_Hghar1517d ago

Thanks for the replys guys and to the disagrees a man apologizes for asking a question

NaAsAr1517d ago

yes, it's called vsync. locking in sync with 30hz or 60hz

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LonDonE1517d ago

agreed the drop from 60 to 30 can be jarring and will create judder, it will ruin the experience, trust me, its better to have it locked to 30 or 60!

maybe they mean that the cut scenes will be 30fps while the game play will be 60fps! that would be great, but if it is 60 with constant dips its not worth it! better to have it locked to either!

What i dont understand is knack is cartoon like, and so realy should be 60fps, hell if my wii u can run games at 1080p 60fps, with cartooni art style, then i know for sure that ps4 can run games which are not technically as demanding at 1080p 60fps!

Xsilver1517d ago

does Mark Cerny of Sony Japan Studios have a twitter if so lets get some clarification.

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TwistingWords1517d ago

A new console launch should have as many demos as possible.

You want to show off your new tech and what your new gen game can do, most people only buy 1 or 2 games at launch due to the game prices and scarcity so its the perfect time to strut your stuff and make people want to part with their cash for your game in particular.

sdozzo1517d ago

Can people tell 30fps vs 60fps?

Rubberlegs1517d ago

I can easily tell the difference but I also play mostly on the PC. Most current consoles games don't go anything past 30fps but its still easy to see the difference when playing any of the CoD's that run at 60fps and then switching over to just about any other fps on the consoles.

wolokowoh1517d ago

Yes but only because it's consistent and a big propotional difference in fps. The human eye doesn't really have a knowable limit on how many fps per se. It's more about the variation/consistency and not being able able to discern differences when they are too small. The larger the difference the more likely you are to notice it. A game running at 60 fps consistently is going to look better and more smooth than one jumping between 70-100 fps. Higher framerate doesn't equal smooth image quality unless it's consistent. There is lower and upper limit on our ability though. It's much harder to notice a 1fps variation than a 10fps at any level we currently use in any regularity. However it's harder to notice a 10 fps if the numbers were 120 to 130 than it would 10 to 20 due to the proportion difference

HighResHero1516d ago (Edited 1516d ago )

Some people but depending game it doesn't necessarily make a difference to many people
Like the guy below who is used to 60 FPS might notice a difference.
Some people don't really notice a major difference but like to nitpick though.
30 FPS for Uncharted 2 (locked) single player was more than enough for me because it worked with the controls, gameplay, etc.
For games like counterstrike or killzone Shadow Fall Multiplayer I would prefer 60 fps though.

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