90°
Submitted by s8anicslayer 468d ago | interview

Life, loss and the beauty of the roguelike in Road Not Taken

Spry Fox of Triple Town fame has a new game on the way -- a richly-designed roguelike called Road Not Taken. Here, the independent studio's creative lead Dan Cook goes into detail about the inspiration behind the game, its influences, and creating an impressionist narrative players will remember. (Dan Cook, PC, PS Vita, PS4, Road Not Taken, Spry Fox, Tag Invalid)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Ranking the Third Wave of Nintendo Amiibos

48m ago - The next wave of Amiibos comes out on Sunday, so it's a perfect time to rank 'em. | Wii U
40°

Dying Light Tricks & Tips: How to Quickly Level Up Survivor

49m ago - Dying Light has an alternative level-up system divided in three main attributes – survivor, agili... | PC
20°

IrrationalPassions Preview: Flamberge: A Tactical RPG Where Context is Key

49m ago - Jarrett went to MAGfest 13 and played a very promising RPG from two man dev team Hydezeke. | PC
30°

Dying Light Review ~ Be afraid…be very afraid of the dark | PSGamer

49m ago - PSGamer: There’s plenty more right than wrong with Dying Light, but with a game that has such a s... | PC
Ad

Visit CGMagazine: The Culture of Games

Now - CGM is for the mature audience of comics and games that wants more out of their media than just a review score. | Promoted post
20°

RPG Reload File 023 - 'Final Fantasy Tactics'

50m ago - TouchArcade: This week's game has been frequently requested since the very start of this series o... | iPhone