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Elveon Interview

Elveon mastermind Slavo Hazucha spills all on the action-RPG for Xbox 360 and PC.

Elveon tells the story of the ascendance of Elvish culture. What can you tell us about the storyline behind the game? Have you been influenced by mythology or Tolkien or is it an original take on creating an Elvish backstory?

Hazucha: "To tell you the whole story would be too long for this interview and perhaps also for one game. We took the challenge and developed an entirely new Elvish universe. The world and story development took us four years. So there really is a massive background behind Elveon. Our game and our fantasy universe depict an ancient era where the Elves still are a cunning and dynamic race on their rise to power, with great deeds not the fairy-like fading culture that is known from most other fantasy stories.

So this is the story in three sentences... The gods have left the world of Naon in a rush, it is the place they had wanted to transform into their paradise. The Neamas, the Elves of the ancient times and fellows of the gods have remained there all alone. A smouldering conflict is gaining more and more importance and a new era starts which is marked by envy, malevolence and relentless wars that prevent the gods' descendants from entering upon their inheritance. You are the hero of this epic and your mission is to achieve your objective, the fulfilment of the prophecy - namely the liberation of the city of Nimathar - as the mightiest warrior of Naon because this task is normally made for a god.

We see Tolkien and his world as a great inspiration and a reference that cannot be entirely neglected, but we try to do our own thing. In our world and story we focus on something every genre-fan has heard of but had no opportunity to see or play it - the magnificent history of a fantasy world in the age when the Gods and the Elves were the only ruling powers. This is what we want to depict with Elveon. If I should put it into Tolkien language, our story is definitely Silmarilion and not LoTR. But in making the world and story, we were strongly inspired by ancient mythologies, particularly in the Greek heroic epics..."

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THWIP3734d ago

...has been on my "must have" list since I saw the first trailer from E3 2005. I was shocked when I heard they cancelled the PS3 version; since then, Sony has lost numerous other games and/or exclusives though. This game will be a nice change of pace from the shooters, rpg's and beat-em-ups. I can't wait.

zypher3734d ago

GOW, Fable 2, Halo 3, Bioshock, Alan Wake, Splinter Cell 5...and now Elveon. the list of 360 exclusives is definately an impressive one. set in a fantasy universe, and more akin to Silmarilion than LotR? you can definately count me in.

Sidherich3734d ago

Had the chance to play a tech demo at this years Games Convention in Leipzig ( and watch some people dressed as elves with paper swords ).

The Demo started with you beeing the king of the elves who gets a tutorial in combat. Its more of a refreshing course for the king but a real tutorial for you. After practicing some moves with your mentor you will start the real game. In a cutscene you find your old mentor dead on the grounds and then you start fighting your way through this short but difficult level.

Right at the beginning you are attacked by two enemies and thats the point where i saw many people die around me. The controlls were difficult to get into but once you did it was a very rewarding playing experience. Combat felt fluid and dramatic and each mistake you make is punished by the enemy. Trying combo after combo after combo and you will exhaust yourself which makes you vulnerable to a counterattack. Normally you can only do like 5 hits until you need to backtrack a little to get energy back. This really made combats really tactical.

looking forward to this game