820°

This Is What A Challenge Notification Looks Like On Xbox One

"With the launch of Microsoft's next generation console, Xbox One, developers have changed the way achievements are going to be notified during gameplay. If you look at the Xbox 360's achievement notification, some players may term that as pretty intrusive but Microsoft have made sure it is different this time around."

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gamingbolt.com
s8anicslayer3841d ago

Saw the X1 today at a Microsoft kiosk at the mall, it was a dummy system with kinect and controller and I have to say it's not as big as the media pins it out to be, and the controller feels pretty good.

GarrusVakarian3841d ago

After seeing a couple of "first look" video's online i agree that it doesn't look as big as i thought it would. I think the fact its so rectangular makes it look bulky and huge.

miDnIghtEr20C_SfF3840d ago

And this is what a real "achievement unlocked" looks like on the X1.

http://showtimeforfree.com/...

Mystogan3841d ago (Edited 3841d ago )

For the record. This is not an achievement. Its a challenge. Challenges have different sounds than achievements. And do not count towards gamerscore.

They already said that Achievements will have the same sound as on 360.

3841d ago
boing13841d ago

I concur. We finally did get dev kit (which looks like retail version btw) and it's smaller than I thought it is. And pad feels great too.

hduce3841d ago

I bet you got a lot of disagrees from people who have never seen the Xbox One in person and never held the controller.

Irishguy953841d ago

It's the same size as a Ps3 Phat/ Personally I thin teh Ps3 phat was the sexiest console until the 360 slim came out.

hellvaguy3841d ago

Last gen consoles look better imo. These next gen ones are fugly, but at the end of day no big deal to me better they are there to play games on.

The Great Melon3840d ago (Edited 3840d ago )

I prefer the PS2 and PS4 over the PS3. I have never particularly liked the convex design of the PS3. I prefer my electronics in general to be very angular, so that they draw your attention. Hence, I was very pleased with the PS4 back when they revealed it in February.

UnholyLight3841d ago

I thoroughly enjoy how 14 people disagree with your observations haha.

HugoDrax3841d ago

"I have to say it's not as big as the media pins it out to be, and the controller feels pretty good."

Exactly! I saw it at the Microsoft store in Century City, CA a month ago. That was my first thought, and my profession requires me to notice details. The marketing images of the console makes the XB1 seem larger than it is. In person I was amazed because the first thing I noticed was the scale being off in every Xbox One marketing image. The images don't represent the console very well, except for the posters add a gloss effect that gives the console a nice finish.

tubers3841d ago

Because it wasn't sitting beside a PS4.

It's relative.

Hayabusa 1173840d ago

I've never had an issue with the size, if it's hideous shape that's the problem.

+ Show (7) more repliesLast reply 3840d ago
guitarded773841d ago (Edited 3841d ago )

It looks like a PS3 trophy notification... I'm guessing the sound is the same as the 360.

CRAIG6673841d ago

No, different sound. But it indeed looks like the PS3, don't like it tbh, I was kinda hoping they would remain vaguely the same as the 360, after-all plenty of people have learned to love that sound/pop-up whn they finally get that last cheevo in whatever game...

Mystogan3841d ago

This is not an achievement its a challenge. I'm guessing challenges have a different sound than achievements since they already said that the achievement sound will remain the same.

Hayabusa 1173840d ago

@Mytogan

I hope so. it'll be a shame to loose the iconic achievement unlock.

Why do we now have challenges seperate from achievements now? Seems a bit confusing having two system hide reward systems.

sobotz3841d ago

It's not Xbox One's achievement, Major Nelson already confirmed that Xbox One's achievement sound is gonna be the same as the 360 had.

I think it's a Project Spark's in-game rewards, or maybe a daily challenges that they've been talking about.

HugoDrax3841d ago

This is an Xbox One achievement a user named (KillerByteGA2) over at IGN posted.

https://i.minus.com/i9cCKfp...

JD_Shadow3841d ago

It might be an in-game achievement because it does say "20 creation points" (it mentions something about that in the video they posted in the article).

That being said, the sound is one I'm familiar with since I have Windows 8 (which makes me believe that there might be some things that devs can do with these achievement notifications, hence the 20 creation points note). It's the same sound that Windows 8 makes when a notice comes up on screen about an app being installed, and it comes up in the same place and manner (and it looks somewhat the same, too).

guitarded773841d ago

Yeah, I just got a Windows Phone this week, and some of the games on it have achievements, and have the same sound as the 360.

creeping judas3841d ago

@guitarded, if you link your xbox live account to the phone, the achievements from your phone account towards your overall gamerscore. Not sure if you knew this?

guitarded773841d ago

@ creeping judas

Yeah, as a gamer, that was the first thing I looked at when I got the phone :D I originally wanted a Samsung Galaxy or a Sony Experia, but the Nokia Windows phone was 1/4 the price through T-Mobile, so I got me and the wife each one.

I am really happy with the Windows OS, and the ability to network and share info with the PC and XBOX. It's very fast too. It's been a pleasant surprise. Only issue I have so far, is that the PlayStation App isn't available for Windows phone... at least I haven't found it yet. If I could get that, a Miiverse App (supposed to be coming) and a Steam App, it would be perfect.

creeping judas3841d ago

@ guitarded, I so wanted a Lumia 920, the only problem was that my carrier didn't carry it so I went with the Samsung Ativ S. The only upside there was that I was able to expand the storage by 16gb, and have all of my Xbox Music stored on the external SD storage unit. I also love the W8 operating system, I have had an Android phone and a Black Berry. Definitely the W8 operating system is my favorite so far.

+ Show (1) more replyLast reply 3841d ago
boneso823841d ago

That's exactly what I thought when I saw the pic, trophy notification!

+ Show (1) more replyLast reply 3840d ago
colonel1793841d ago

So pretty much the same as trophies now. Although in PS4 they are now on the left.

lobocob3841d ago ShowReplies(1)
corvusmd3841d ago (Edited 3841d ago )

That was actually a challenge, not an achievement...those aren't quite the same thing. It's the exact same as a notification on Windows 8....even the same sound

PR0X13841d ago

Yeah MS totally stole the trophies idea from Sony... oh wait.

1OddWorld3841d ago

Achievements came from game developers not Microsoft or Sony. They can be traced back to Medal of Honor, Gran Turismo and many many others. I bet you could trace it back to pc games if you really wanted to dig to figure it out. Don't start throwing around the who stole what from whom. Achievements = penis size comparisons. You can have all the points but it wont get you any closer to the female anatomy.

1OddWorld3841d ago

@Disagrees

The game E-Motion on the Amiga from 1990 was one of the earliest games that had some form of achievements, which the game called "secret bonuses". The game had five such bonuses, for achievements such as completing a level without rotating to the right, or completely failing certain levels.

ALLWRONG3841d ago

Achievements were invented by MS for the 360. Later to be copied by Sony, Nintendo and Valve. Single game rewards are not the same thing.

hankmoody3841d ago

I like this, mainly because the current achievement notifications had a tendency to get in the way sometimes. Playing Pinball FX2, sometimes the achievements would pop up right over the flippers, causing me to lose a ball. Stuff like that is infuriating. This is much better.

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Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot13h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack11h ago(Edited 11h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo8h ago(Edited 8h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack2h ago(Edited 2h ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke197h ago(Edited 7h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--5h ago(Edited 5h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke193h ago(Edited 3h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

-Foxtrot1h ago

"Why should someone else take a crack at one of the IPs"

He's literally just told you why

We're waiting like 15 years before a sequel comes out, it's insane

Skyrim came out in 2011, the next game is expected to come out in 2027 at the earliest so that's 16 years apart while Fallout 4 came out in 2015 and might not release until 2031, again 16 years.

We're fine with Bethesda trying new things and doing new IPs like Starfield but adding a new game to the cycle now means a bigger wait. Also Starfield didn't meet most peoples expectations, can you imagine waiting 15 years or so for a sequel and it's disappointing? It would feel even worse because you would have to wait another 15 years to see if they manage to come back from it.

They need to give it to another developer, we don't need main numbered titles but a spin off of Fallout and Elder Scrolls should be cycled in between the long gaps of the main releases.

Once again you are making out people want these games as quick as possible when all we want is a standard development time of at least 4 years or so rather than waiting 15.

mandf5h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor6h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave5h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor3h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

-Foxtrot1h ago

@Skuletor

Who's saying to rush the releases? No one is saying that...

People just don't want to be waiting 15 years for a sequel, they aren't working on the game for that long, you do realise that right? The issue isn't coming down to them working on the game and us "rushing them", it's the fact they are working on other games like Starfield now meaning bigger gaps before they even get started on them.

I bet you any more Elder Scrolls VI only entered full development last year when Starfield was finished despite being announced in 2018.

Duke193h ago

I mean you aren't wrong. People are going to complain about anything

isarai5h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris5h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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