Grant Brunner: This has been an interesting year for gaming consoles. Both the PS4 and Xbox One were announced to huge fanfare, but it wasn’t polygons or frame rates that attracted the most attention. Instead, DRM has been the biggest point of contention leading up to the launch of the next-gen hardware. Microsoft came out strongly in favor of an all-digital future, but ended up being sent home with its tail between its legs. Now we’re in something of a holding pattern, one that likely isn’t going to change any time soon.