Ubisoft has revealed how many copies it wants to sell of both Watch Dogs and The Crew.
Well how about releasing it first :P
This why Cerny says that Indies are the future. Games are getting to expensive to be made. Better graphics = More Money. Back at the Ps1 days a AAA only costed around 5 millions. Today ? Pfffft...
"Back at the Ps1 days a AAA only costed around 5 millions. Today ? Pfffft..." Yes, but that is hardly a fair comparison. Like a lot of PS1 games were pretty short (like Parappa only had 6 stages. One of which was a bonus...) and a number of other elements have changed. Online multiplayer. More advanced gameplay = more R&D required to make the game perfect. Marketing. Remember, gaming use to be a fairly niche thing that didn't have a lot of need many TV commercials. etc. In any case, this isn't a bad thing, you just got to market your games properly and give the people what they want. GTA V is proof of that, since that had an absurdly large budget, but turned a profit without breaking a sweat.
@Pedro: Final Fantasy VII cost $45 million to make which is equivalent to 64 million as of last year. I would say that is a significant amount of money to spend on a game.
INDIES FOR THE FUCKING WIN... Indie developers are amazing, some indie games are easily comparable to AAA games and indie developers usually dont have too much DLC and their policies are wayyy better (they dont ripp of customers)
UBISOFT wanting watch dog to sell 6.2 million :wanting and reality sales sometimes dont match. ask Nintendo wii-U
that was cheap. -_-;;
Something telling me when the sells don't reach 6.2million Ubisoft will pull a SE and deem the game a failure.
exactly 6.2? lol where did they come up with that number haha
6.2 million units? For a new IP? Not gonna happen Ubi. Especially after the delay. There are so many games in 2014 from the PS3 that I'm going to get, that I might even skip this game on the PS4 and just get an extra PS4 title when I get one in summer. I don't think I'll be missing out, seeing as you're trying to make this a series.
well, It is releasing on 6 different platforms. So it could be possible to do 6 million across the board.
exactly what i wrote! ^-^ *didnt see this :p*
its on a lot of platforms with a lot of hype, its possible :) they just need to not screw it up in anyway, plus its around the time the second wave of next gen games come in like infamous :p
The problem is that they will be releasing in spring along side titanfall and destiny, so out of the 3 the least popular. AND i was super hyped for the game..
And don't forget it'll be out around the time of another 3rd person open world game, inFamous. Though that only affects PS fans.
That's an oddly specific number. :/
That's probably what they need to cover development and marketing costs with an expected profit margin.
Even with the competition at next-gen launch, I really think it would sell more if it launched with PS4 and XBOX One. Early adopters tend to be more open to new titles, and buy more games at console launch. The delay may end up biting them in the ass.
This game will sell 6 million through the life of the franchise easy. Just not all on the console and in full $60 price. The key here is that games like this will keep selling on Steam years after it's release just like Just Cause 2, Watch Dog, and Tomb Raider are doing right now.
well, part of the reason those games still sell is because you can buy Just Cause 2 for like $5 when they put it on sale.. ;)
surely you meant Sleeping Dogs ! caught you sleeping on the keyboard ! :)
This is why AAA games are failing, these companies need to realize that their budgets are too damn high. You don't always have to aim big. Hell, look at indies, their games don't cost a boat load to produce. Even NINTENDO, one of the biggest developers in the world don't have impossible expectations for most of their games. and yet you don;t hear them talk about disappointing sales figures for games. They don't cost much to develop. I hope these publishers go back to making modestly budgeted games like in the PS1/PS2 era, because this is getting ridiculous.
So you would rather there were no AC, GTA, Mass Effect, Dragon Age, Grant Turismo, Killzone, Halo, Infamous, the last of us, skyrim etc. just indie games? Please stop.
AC, GTA, and Skyrim had big budgets and a huge number of bugs to their games even with those big budgets. GTA V is amazing, but the online was unplayable for a while and many (myself included) lost the characters that they created when they were able to play it. Skyrim was patched eventually for the better,, but for a while water would freeze your console and the system would lag to hell after a while. Hell, New Vegas I couldn't step foot into the city for a while as the game would freeze and require the console to be reset. Dragon Age 1 was great, 2 was crap when compared to the original. Hopefully 3 turns out for the better. Big budgets don't always mean a lot of polish and fine tuning. And you don't need a big budget to make an award winning game. Also, many devs have gone out of business because the expectations were set too high and (while they did sell a good amount) didn't meet their high goals. Look at Tomb Raider, it sold 3.6 million in the first month and was deemed a failure because they wanted 5 to 6 mill...
Lol, actually I played AC and Skyrim both on PC, so I don't know about what bugs you're talking about. It still doesn't prove you point, I don't care about the bugs if they get fixed. And in my life I never ecountered a bug on AC, and crashed only twice in Skyrim in more than 100h of play. If the budget for skyrim was 100 times smaller the game wouldn't ever be so good and big as it is today. It would be minecraft with dragons. I don't want that, and most of the gamers don't. I need big AAA games because I play games mostly for them, sure walking dead or Limbo can be fun, but only for a couple of hours. And I want a more detalied experinece, there isn't one game I could bring more than 100h like i can in skyrim with hundreds of mods. And dont bring games like minecraft, cause I don't consider them big games, I consider them casual games. Dragon Age 3 is looking awesome. And what huge bugs had the GTA besides the Online? Only the garage problem which was fixed in a patch, and that's it. Didn't had any problems in 60h of play. Not even one crash. That's amazing for a game that size. Sure it cost much, but it profited. Tomb raider failed because of bad franchise rep, not the game itself. The tomb raiders before were terrible to mediocre. If all the GTA games were like that, GTA V would fail no matter the fact. And at last, I love how you ignored the last us, infamous, killzone etc... Obviously you like those games. Now consider the gaming world without any more AAA titles. Lol, gaming industries would collapse. And a fact is gaming is getting more popular every year, so more copies are sold every year. GTA V proves that. COD ( shamefully ) proves that. FIFA proves that.
Exactly. Infortunately these publishers are acting like a bunch of Paris Hiltons believing that stuff that can sell CoD numbers are the only ones of any importance.
I was hoping for 6.4 million.
Did they hire Square Enix to do their sales projection?
It's possible, but that is a very steep hill to climb to reach that goal.
I am not buying that **** anymore!
It's disappointing to see that you've changed your avatar... However, that is yet another great choice. OHH!
sorry, accidentally disagreed :P
Why? The reason they delayed it is so that it wont be shit ...
IMO it is bad for gaming when great games like Rayman don't sell- I think they did the right thing waiting to release Rayman as nothing other than Mario and Nintendo Land has sold over a million units to date on the Wii U (or even close) - Matter of fact, most games on the Wii U have not sold over 500,000, many have not gone over 300,000 and many more have not hit the 100,000 mark (and I am not including the shovel ware games that should not sell anyway) Hopefully Rayman and Splinter Cell (Many who have played it seem to enjoy it) will get a 2nd wave of sales on all consoles over the holiday season- But the fact these games and similar type games from other devs (The medium range budget retail games) did not do better is just pushing more developers to go the same route as Hollywood- Produce more and more huge budget titles that are different versions of the same movie/game etc.
GTA 5 IMO is the reason for the delay not to mention call of duty ghosts launching soon. It was a smart business move for them as a company out to make money. You gotta look @ gaming as the cinema do you want to release your movie during Avengers 2 or the next Avatar 2... where your not going to fill a lot of seats.
Seems like stretch.
People I've talked to have mentioned it has something to do with out-shadowing AC4 launch. Personally I'm still going to get the game next year but I'm rather dissapointed that I won't be playing it this year. But I wonder how this will affect "The Division"
Thats quite a huge number I'll still wait for reviews before committing to buy
It's nice to want things, Ubisoft.
Then I guess you made a good decision to delay it. More system owners equals more game sales but that's still one hell of a goal.
Now watch it get 6.1 million in sales and Ubisoft labeling it a failure. Have you not learned anything from either Capcom or Square-Enix?
On all platforms, that should be easy if the game is good.
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