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Xbox One’s cloud will help mitigate development costs, says Bruno

There are a number of things that Microsoft's upcoming Xbox Live Compute will affect including processing power and how resources are allocated. Examiner was curious about how it would impact development costs so in our exclusive interview with John Bruno, Lead Program Manager at Xbox Live, we asked him what he thought.

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tuglu_pati1015d ago

Whats up with all this cloud News lately

TRD4L1fe1015d ago

i was thinking the same exact thing

NewMonday1015d ago (Edited 1015d ago )

this gif sums how games will work on the cloud ..

http://www.ps4gamers.co.uk/...

Freedomland1015d ago

If the same game you want to play without internet then what will happen.
So SP=No
MP=maybe
Because in MP the different speed of internet connection will destroy the gameplay.
One player will have the assets loaded quickly, the other one will have to wait because of connection speed.

Dread1015d ago

wow

sony fanboys (not saying u r one by the way) complain that MS has not demostrated how the cloud can be used to enhance gaming and now MS is trying to explain its benefits in great detail. Now people critizes the fact thta they are trying to explain its benefits

MS cant win.

AngelicIceDiamond1015d ago (Edited 1015d ago )

@Dread Monday IS a Sony Fanboy. And one of the worse ones on this site as well. Just bubble him down every time he post's on X1 articles.

Btw I don't like Mondays...

Anyway.

I strongly believe the cloud will benefit the Xbox and devs in some form or fashion. The AI, and cloth enhancing I can see as well, but persistent and ever changing worlds and bettering graphics remains to be seen.

Optimistic, but remains to be seen. And yes I really hope MS comes through with this.

Volkama1015d ago

A Sony 1st party dev came up with some of the best evidence of the potential of cloud computing earlier today. Apparently Killzone Shadowfall can handle 24 individual AIs before the framerate starts to drop.

Offload AI to the cloud and that limitation is gone. That is entirely plausible, the AI will be able to respond to you quicker than an online opponent and the resulting actions take a tiny amount of bandwidth.

This is no slight on Killzone, I'm not saying it's a bad game. It's just a nice example of where cloud compute could be applied to achieve something new.

nukeitall1015d ago (Edited 1015d ago )

It really makes you wonder why monday has so many bubbles, yet he trolls in Xbox One news.

@Volkama:

Exactly! and if cloud is not available, revert to the default standard of 24 opponents.

jackanderson19851015d ago

it's "week of xbox one", MS are pumping out a ton of info about xbox one this week... everyday at 2pm GMT or 6am PST they're releasing some info... yesterday was the clouds chance and people are latching onto it and interviewing the main guy of the article Bruno

kickerz1015d ago

More and more people are starting to see its awesome potential.

+ Show (1) more replyLast reply 1015d ago
EXVirtual1015d ago

I really don't think the Cloud is going to do all these amazing things MS says it will. Even if you use the cloud to an extent, it's reliant on a steady internet connection. Helping out AI is something I can understand, but graphics? Effecting game development costs? C'mon.

AngelicIceDiamond1015d ago

Ehh, sounds cool but we just gotta wait and see.

tuglu_pati1015d ago

MS is offering the cloud FREE to developers, which helps with arbitrary development needs, therefore saving developers time AND money. So I think it could defenitely lower development cost.

Funantic11015d ago

Nvidia Cloudlight enhances graphics, so why can't Azure Cloud?

http://youtu.be/aiWdJxshWMM

thrust1015d ago

Boom, that right there!

MasterCornholio1015d ago

Because Nvidias solution is GPU based while Microsoft's is CPU based. They are two different types of cloud servers.

Nexus 7 2013

Kayant1015d ago (Edited 1015d ago )

True but that was also a tech demo done in a controlled environment in july 2013 so the application of that in the real world won't be seen anytime soon. Also like mastercornholio said its very heavily gpu based which is expensive atm.

So we will have to wait and see....

dethpuck1015d ago

It alone won't enhance graphics. However by offloading some of the other things the CPU does, can free it up to enhance graphics

+ Show (2) more repliesLast reply 1015d ago
jackanderson19851015d ago

you're making the assumption the cloud needs to work from day 1.. this could be another 8 year or longer generation and if MS get it up and running and broadband speeds catch up within a year then they'll be flying

EXVirtual1015d ago

Yeah, but that's 8 years. By then the gen will be over.

jackanderson19851015d ago

@exvirtual.... i meant if MS get the cloud based stuff and the broadband speeds roll out within a year (dunno about US but in Ireland that roll out has already happened with very few areas without decent speed internet)... i've heard something about google fibre but honestly don't know much about it so not sure when the planned completion of that is

+ Show (1) more replyLast reply 1015d ago
Bluemaster771015d ago

This appears to make sense. Take the burden off the developers with respect to providing a network infrastructure, and they can utilize those resources towards making a better, more ambitious online experience over all. Its a Win-Win.

HugoDrax1015d ago

Thus why Respawn Entertainment has been able to make such an amazing shooter :-). I think next gen I'm most excited for Destiny, The Order, TitanFall, and that Zombie Parkour game. I forget the name, I think it's Dying Light?. As well as any other interesting titles that gets announced next year, including HEAVY(ier) RAIN hahahaha, the sequel.

Bluemaster771015d ago

Yea I was quite disappointed with Beyond 2 Souls. Admittedly I allowed wayyy to much hype preceding the release. And I Dying light still looks sort of iffy to me. If I'm not mistaken that is the same developer who engineered the Dead Island series? If not the engine looks very similar.

HugoDrax1014d ago

Yeah, I got that iffy feeling from it as well lol. I just thought it was a unique blend of Mirrors Edge + Dead Island. Should be a fun game if the controls are good.

AngelicIceDiamond1015d ago

And yet you were probably one of those who hyped up Cell to to no limit.

Its funny to see you make fun of Cell now.

solidworm1014d ago

No sorry bro but ive been around gaming for too many tears to be still falling for fud like this. Every gen as some secret sauce bullshit that the noobies like yourself lap up and fall for everytime. Dont worry though one day deep in the future youll finally see this hype for the smoke and mirrors it ALWAYS is. Have fun in the mean time though lol.

AngelicIceDiamond1014d ago

"Every gen as some secret sauce bullshit that the noobies like yourself lap up and fall for everytime."

Its clear your embarrassed and mad. All you have to do is scroll up and see my first statement.

"Ehh, sounds cool but we just gotta wait and see."

It all sounds cool but we have to wait and see if MS comes through.

Btw the Cell tech didn't show its prowess until Drakes Uncharted series, The Last Of Us, Heavy Rain, and Beyond 2 Souls. While some Multiplats looking better than Xbox multiplats.

So I guess Cell came through? Sony's Cell processor finally did what they wanted to do several years later.

If you truly and believe cloud is some pipe dream and not real then your sadly mistaken. Especially when the tech already exist and used by millions of people right now.

strigoi8141015d ago

technology they want to implement is nice but the present assets aren't like a good to begt internet connection to execute it properly.

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