70°
Submitted by OliverKO 686d ago | interview

Watch Dogs Interview: Connectivity, stealth in plain sight, and the relevancy of reality

El33tonline writes:

"El33tonline recently chatted with Watch Dogs lead game designer, Danny Belanger, to dive a little deeper into this open world and discover how we, too, might be able to shut down Chicago while escaping the police… and much more." (PC, PS3, PS4, Watch Dogs, Wii U, Xbox 360, Xbox One)

thomasmiller  +   686d ago
Yeah, this game is doomed! with sony and microsoft fans, negative feed back and little interest from them, made ubisoft delay the game, Nintendo fans will buy this but add 100 thousand more guns, more boobs and less stealth, then the sony and microsoft fanboys will buy this, just ask GTA V!
#1 (Edited 686d ago ) | Agree(0) | Disagree(1) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Until Dawn Review - STN

12m ago - ShopTo News Writes: Until Dawn is a game full of depth and decisions. It encourages multiple p... | PS4
40°

FIFA 16 New Video: Career Mode Innovations

19m ago - FIFPlay: EA Sports FIFA 16 Career Mode Innovations video. | PC
Ad

Check What Xbox One Games are Coming Out in August

Now - At Releases.com you can check release dates for all Xbox One games. Visit now and start tracking the games you plan to buy. | Promoted post
30°

Slugterra: Dark Waters Review | Hardcore Droid

35m ago - When it comes to game adaptations of well-known movies and cartoons, I often approach with cautio... | iPhone
40°

PushStartPlay Review: Madden NFL 16 [PS4/XboxOne]

37m ago - This year, EA have taken an ‘interesting‘ approach to the launch marketing for their latest insta... | PS4
30°

Skewed And Reviewed Talk Battleborn With Creative Director Randy Varnell

37m ago - During their time at PAX Prime, Skewed and Reviewed got to interview Randy Varnell, Creative Dire... | PC