Top
20°

Story Must Die - Devil's Advocate: It's in the way of tomorrow

PC Gamer via CVG writes: "A few years ago, a lovely chap writing a thesis on gaming visited PC Gamer to chat about what they believed made a great game. I remember incoherently trotting out the usual buzzwords: story, characterisation, freedom. In my head flickered Planescape, Deus Ex, System Shock 2... I really believed that story is all.

What a fool I was. How could I not see that story is what's holding games back from true greatness? Show me your finest cutscene, your most shocking twist, your most moving endgame cinematic, and I will give you exactly the same response as I would to the worst, the most predictable, the most leaden. All it does is rub in my face all the things the game won't let me do myself."

Read Full Story >>
computerandvideogames.com
The story is too old to be commented.