Ubisoft revealed today that both Rayman Legends and Splinter Cell Blacklist have sold below what they anticipated.
@LOL WUT You could be right but had Rayman launched only on Wii U in February then it would have sold even more than it did on Wii U because there was a software drought and they wouldn't have had a PR nightmare on their hands. I imagine Ubisoft took a loss on the 360/PS3/PS Vita versions.
Rayman def would have benefited from releasing in feburary during the wiiu drought period. i guess ubisoft decided releasing so close to GTAV was a good idea. shame because legends was a great game.
Splinter cell tanked on Wii u because it dosent even have offline coop and the online is non functionable, ubi still hasnt patched it. No spies vs mercs and the online coop levels aren't even playable because of the broken online. Its ubisofts fault. Ninty fans r not gonna pay full price for half a game.
Indeed. No one ever goes into the details when talking about why something on the Wii U don't do well. They just blame the Wii U.
I wanted to buy it just for the spies verses merc but I just can't support a buggy game. Also wiiu owners have another console already, that is part of being hardcore, its owning what you want because you love the games. It is a sad mistake to think wiiu owners are that much different than other console owners.
The game is awesome and I did buy it for Wii u day one, but if I knew the online experience was that messed up I would've passed on it. I wanted a online coop game to play with my friend but it dose t even connect
I think this would have sold far better had it released on Wii U in February as there was nothing out then and then if it was ported to the others later that would have been fine. Instead Ubisoft had to deal with the negativity of Wii U owners who had to wait 7 months for no reason. It's a great game and would have been very welcome months ago for sure! In any case I love it and can't stop playing!! I do think in this case the blame is not to be pointed at anyone but Ubisoft. They did not need to delay it at all. More content could have been added to the Wii U version when the other versions released in September. Everyone would have been happier.
Blame yourself Ubisoft... Bad decision to delay Rayman Legends just to port to xbox, vita and ps3 although the game did get more content. I would have bought it, heck i were so close getting it on the day until i saw they delayed it. Can't speech for Splinter Cell though.
They should have released Conviction beforehand in PS3. RAYMAN is a game design for wiiU obviously. Further improvement for multi-platform was necessary.
Both are good games, but there are so many factors here. Ubisoft has no one to blame but themselves.
Well if ScrUbisoft hadnt delayed the Wii U version it would have sold A LOT more. They effed that one u big time. But sure, its all the Wii U's fault but the damn game sold more on that system than the ones it was ported to and delayed for. Idiots. Sell em for a 20 spot and then maybe Ill buy them. You screwed yourself and now people are getting sick of Assassins Creed too. What are you gonna do Ubi? You only have yourselves to blame. Ubisoft has become what gamers used to hate about EA. Milk all your franchises dry and piss off gamers, sounds like a winning formula for sales. Jokes on Ubi!
Rayman Legends deserves to get alot more sales, people just don't make 2d platformers like this anymore, let alone make them this beautiful. Along with Dragon's Crown, this is one of the best looking 2d games I've ever seen. People with sh!t taste in games and poor timing are to blame.
Games don't typically sell well on the WiiU anyway, so why would a bad port significantly change the numbers? Before any rabid fanboys start disagreeing, I never said low sales imply low quality, all I said was the install base for the WiiU is low. Plus, most Vita owners I know aren't getting it until the additional content gets patched in like they promised.
No Online play for Rayman. No Ironside in Splinter Cell. Derp Derp.
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