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Forza 5: 'Xbox One Controller Teaches Players How To Drive' Says Dev

"According to Forza 5 developer, Dan Grennawalt, the Xbox One controller's ability to provide haptic feedback to the player allows the developers to teach players how to become better drivers in Forza 5."

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nowgamer.com
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Lior1468d ago

I think a seat, steering wheel and pedals wil help more

CyrusLemont1468d ago

Don't forget G force! haha

PeaSFor1468d ago

Thx Forza 5 Dev, i will think about it when i play GT5/GT6 with my steering wheel.

minimur121467d ago

EXCELLENT!
Now I won't have to fork out £50 for a provisional, £20/hour for a lesson and a £100 test!

-.-

minimur121467d ago

Too late to edit, dammit.
----
"In many ways, as gamers, we are being trained by games," Greenawalt explained. "Trained how to shoot a rifle using just a trigger and a controller, which is a very complex behaviour. Training how to drive a £3000 car at 200mph hour, that’s a very complex thing to do."

What £3,000 car can go 200MPH?

Aceman181468d ago

You'd also figure staying on the damn road and not hitting you opponents would make for better driving in driving games.

Feedback isn't going to do much of anything if you can't keep the car on the damn road.

Bigpappy1467d ago (Edited 1467d ago )

I agree Lior, but the investment difference is huge. I think they are just highlighting the improvements in the controller, not comparing it to a full driving setup. You also need to keep in mind that this is the way most people play driving games.

Good feedback helps with better control. You get a better sense of how the car is behaving.

3-4-51467d ago

I love the Forza series.

Customizing cars and selling & buying via the Auction house is among the most addicting things I've ever done in a video game before.

Played the heck out of F2, a bit of F3 and haven't touched F4.

F5 looks awesome.

ambientFLIER1467d ago (Edited 1467d ago )

If you never played Forza 4, you missed out on something truly great. Seriously...it's a big step up in graphics from Forza 3, and ESPECIALLY forza 2.

+ Show (1) more replyLast reply 1467d ago
Wizziokid1468d ago

I real as these games get they aren't going to compare to actually driving a car.

GameCents1468d ago

"According to Forza 5 developer, Dan Grennawalt, the Xbox One controller's ability to provide haptic feedback to the player allows the developers to teach players how to become better drivers IN FORZA 5." Not real life.

Read the darn article.

Kryptix1468d ago (Edited 1468d ago )

Funny how you tell us to read the article but you didn't.

--
From article:

"In many ways, as gamers, we are being trained by games," Greenawalt explained. "Trained how to shoot a rifle using just a trigger and a controller, which is a very complex behaviour. Training how to drive a £3000 car at 200mph hour, that’s a very complex thing to do."

--

Basically, what he's saying throughout the article is that it's training players in Forza 5 to become better drivers in real life using haptic feedback of the tires and brakes to tell you when to accelerate and decelerate.

Read the article next time.

DragonKnight1468d ago

"In many ways, as gamers, we are being trained by games," Greenawalt explained. "Trained how to shoot a rifle using just a trigger and a controller, which is a very complex behaviour. Training how to drive a £3000 car at 200mph hour, that’s a very complex thing to do."

OH SH*T JACK THOMPSON WAS RIGHT?! NOOOOOOOOOOOOO!!!

Bundi1467d ago

Kryptix, you read it wrong. It is pretty easy to read that out of context but no where did he indicate that you'd become a better driver in real life.

He was talking about feedback from the controller letting you get cues from the car that you are accelerating too much/tyres are spinning/one tyre is off the track/braking too hard ect.
You Ponies read the headline and proceeded to tear into it like you usually do.

WeAreLegion1467d ago

You'd be surprised how close GT5 can be to driving a real car. One of the GT Academy winners went on to become a professional racer.

GarrusVakarian1468d ago

No, it doesn't.

I hate it when devs spew this kind of nonsense.

GameCents1468d ago (Edited 1468d ago )

"According to Forza 5 developer, Dan Grennawalt, the Xbox One controller's ability to provide haptic feedback to the player allows the developers to teach players how to become better drivers IN FORZA 5." Not real life.

Read the darn article or the very least the summary before spewing your kind of nonsense.

Take your hate elsewhere

GarrusVakarian1468d ago (Edited 1468d ago )

Okay, i "dislike" it when devs spew this kind of nonsense. Happy now?

Edit: Nevermind, i just checked out your comment history. Biased Xbox fanboy. Ill keep my hate.

I didn't say he was talking about real life, rumbling triggers wont make me a better driver, looking at the screen and seeing where my car is on the road will.

GameCents1468d ago (Edited 1468d ago )

Yes, do keep your hate that is founded in ignorance.

Edit: What does my comment history have to do with you spewing nonsense about an article you did not read?

What do consoles have to do with this?
I have a PS3, 360 and Wii. I'll be getting an Xbox One so far for next gen. As soon as the other platforms get more THAT I WANT, I'll be buy them as well.
Forza 5 is that game FOR ME on Xbox One

GarrusVakarian1468d ago (Edited 1468d ago )

That is extremely ironic given your comment history.

Im getting both consoles, but i bet you're only getting one, right?

"Edit: What does my comment history have to do with you spewing nonsense about an article you did not read? "

1. I did read it. 2. your comment history tells me you are a fanboy, so that's why you calling me ignorant is ironic.

Palaven1468d ago (Edited 1468d ago )

Sony fanboys don't read articles. They read the title and then skip to the comments to attack a console that they probably wont even be getting.

@Lukas_Japonicus
What has someones comment history got to do with you jumping to conclusions because you didn't read the article? You don't need to resort to attacking someones previous comments to defend yourself.

Haules1468d ago

And MS fanboy is b***hurt over some opinions....

mhunterjr1468d ago (Edited 1468d ago )

I just hate when people make comments about the article without reading the article...

A feedback loop is essentially what we humans rely on to learn anything. Sure visual cues are most important when learning how to play a game. So are audio cues... (engine sounds, screeching tires, etc. Haptic cues have a place too. They can provide information about, traction and breaking for example, and at a finer detail than can be had through audio and visuals.

Think about it. When you drive your car, you don't just react on what you see. You feel g forces when you turn, you feel loss of traction when you hydro plane, you feel abs kick in when you break hard, and you react to this things as well. And folks who better understand how to react to these feelings are better drivers.

So to say that the nuance provided by haptic feedback cues will have no effect of the gamers ability to improve their skills, is... pretty stupid

Bundi1468d ago

You should have read the article. You sound like a douchebag now.

+ Show (2) more repliesLast reply 1468d ago
THC CELL1468d ago ShowReplies(2)
shahab911468d ago

Impulse triggers are a great addition to x1 controller IMO. Colour me excited :)

thrust1468d ago

It looks like a very good new addition to the controllers, very smart!

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