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Dragon Age: Inquisition Interview | 'Talking Cinematics'

GamerZines writes:

If BioWare is known for one thing it’s the abundant quality of their storytelling. Telling a good story is no mean feat, with BioWare’s unique RPG formula combining a good plot with believable characters and cut-scenes which offer a good payoff for time that a player has invested.

We caught up with BioWare Edmonton’s Cinematic Director to discuss cutscene design, sex, that pesky uncanny valley and returning characters in Dragon Age: Inquisition.

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gamerzines.com
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ifritAlkhemyst990d ago

Bioware hasn't written a good story since the Baldur's Gate series.

Damn, I'm on a negative streak today.