Console Updates writes: "Most of us PS3 owners got our hands on the GT 5 Prologue and I'm just typing away some flaws I noticed in the game which I hope in GT 5 they will work it out.
Flaw #1: Hitting the wall or opponents in every game happens periodically, and in GT 5 it reminds me of hitting the walls in the original Ridge-Racer… GT 5 Prologue is by far the BEST GT I have played (I've played all of them to the end, even the ones that don't get to 100%) but you would expect a better way of managing the physics when hitting an object. Think FM and FM2 which perfectly manages the physics of the car, speed and the angle you hit any objects.
Flaw #2: There are about 2 or 3 vehicle settings in the game. Whether you are driving the Tii or the Fiorano just like in GT, GT II, III & IV when you get your hands on all the upgrades all the upgraded cars behave similar. Back in one of the older GT games a tuned up TVR cerbera has exactly the same config, top speed, gear ratio, etc… of a tuned up Mitsubishi 3000…"