60°
Submitted by Hauser 690d ago | article

The Risks Of Risk Reduction: Why AAA Methods - And Studios - Fail At F2P

At the F2P summit, consultant and analyst Nicholas Lovell discussed free-to-play's development secrets, and how big studios fail to address them, from The Old Republic's slide into free to Diablo III's real-money auction house. (Casual games, Mobile)

ujissuffo277   690d ago | Spam
memots  +   690d ago
I hope they keep on failing.

Issue is that a game like Candy Crush that free on the surface but manages that annual revenue is rumoured to have quadrupled in one year to about $500 million. I think Casual are winning unfortunately.

I have seen my mother in law keep hitting buy a life .. Thats like what a dollars each time !?? I don't even dare asking her how much she spent on that game.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Gunman Clive HD Collection Review (Wii U eShop) | Nintendo News

11m ago - Gunman Clive HD Collection may lack new content, but the original 3DS games have survived the tra... | Wii U
20°

Revisiting ‘Super Mario 64’

11m ago - Popoptiq: The Nintendo 64 was in heavy demand upon its release in 1996. Time Magazine called it “... | Retro
Ad

Win a Pro-Painted Ghorgon!

Now - Turbo Tape Games is pleased to announce a contest for an exclusive Ghorgon miniature hand-painted by Dave Taylor! | Promoted post
20°

Brick by Brick, The House Mario Built: The Super NES Days

11m ago - Popoptiq: There are about eight Mario adventures that could easily be listed within the lexicon o... | Retro
20°

The Legend of the Seven Stars and Mario’s first step in RPG

11m ago - Popoptiq: What do you get when one of the best RPG game developers in the world teams up with Nin... | Retro
20°

Zero Punctuation Volume - Robin Hood?

12m ago - This week, Zero Punctuation reviews Volume. | PC