'Some developers don't have the time', Bohemia tells PCR.
A new document from Microsoft and FTC's legal battle reveals that DayZ 2 is currently under development at Bohemia Interactive.
Bohemia can suck it with their Day Z cash-ins. So nice that they did a bait and switch before Day Z hit PS5.
GF365: "Simulation games have their own unique charm that draws players in. Here are our picks for the best simulation games available today."
From GI.biz: "Back in October, a video clip started doing the rounds on social media, showing what appeared to be the Ukrainian artillery attacking Russian tanks. The footage was shared thousands of times across social media platforms.
There was just one small problem; the footage in question was not real.
It was, in fact, a video of gameplay from Arma 3, a military simulation title made by Czech studio Bohemia Interactive.
This is far from the first time the game has been used to fake footage of warzones. In the past, Arma 3 has been used to spoof videos of conflicts in Afghanistan and Syria, as well as military action between Israel and Palestine. It’s even been used to fake videos of a fictional war between India and Pakistan. This isn’t even the first time that footage of the Ukrainian war has actually turned out to be Arma 3 footage."
When these videos make their way into mainstream news it just shows me how incompetent these networks are. You could blame YouTubers, click bait titles, you could try to do something about it as the dev, but these are huge news networks with a lot of money poured into em and hundreds of employees. Perhaps if they weren't so set on being first they'd ensure that they aren't putting out fake footage as often as they do.
This is a case where 'realism' is taken too far. The upper-clad at Red Cross should kick back: play GTA5 and demonstrate how clowns and weed don't mix.
The Red Cross are spot on with this. And this is just another example of how the centrality of money fosters superficiality in culture. Compromises and abstractions for the sake of budgetary concerns and also for the sake of your product selling well owing to it's simplification and "fun factor." Games are perhaps one of the most notorious mediums for this given how expensive they can be to make, or, how expensive elements in the AAA industry feel they have to be. Our entertainment is distancing us more and more from reality, this is evident everywhere. Not necessarily in actions (at least not yet), but certainly in beliefs and assumptions. If money were not involved, games and all other mediums could be more sophisticated; their creativity unbounded and more appreciative of reality. Not that games ought to be simulations of the real, but they could also be faithful in the realm of ideas, which is actually an area in which games are desperately lacking. Most games are so totally abstracted from reality. They often LOOK real, but that's about where the similarity ends. A lot of people don't realize how deep that problem actually goes, particularly in the area of representation.