Techland's Tymon Smektala answers some questions regarding the issues found in Dead Island and how they hope to make Dying Light a much more polished experience.
Say hello to the p.r bullshit
Starting to think that there's this mentality that no news is good and that everything except news from sony is pr bull. -_-
most of the people from studios who give interview are "most of the time" trained by p.r before every interview.
That really looks and feels like a next gen sequel to Dead Island, with Mirror's Edge style free-running. Some of the same animations, weapon types, dialogue, environments.
That is pretty much exactly why I'm looking forward to it ;) Dead Island has a lot of potential but its sequel (expansion basically) didn't really improve all that much. Dying Light though looks to be more along what it should had become. I'm happy with pretty much everything I've seen from it while still very DI-ish (not a bad thing as most of the core mechanics were nice--open world, weapon upgrading/crafting, etc). If Dying Light plays how it appears to it can keep my zombie/exploration fix happy for a while at the very least.
That remains to be seen
I love dead island and riptide. Screw you guys!!! I'm going home. *cartman voice*
dead island was a terrible game, even right now, i cant play online with the game cause everytime im trying my game crash. Techland should stick to the 9.99/15$ games and stop trying to do 60$ games cause they are a terrible developper and they suck at making good games.
YOU suck at making good games! Nah.. but seriously i thought dead island was pretty good. Cant wait for Dying light!
well, maybe on console but on pc, it was a pathetic disaster.
dead island is one of the few games that i can put 20 hoirs into qnd still enjoy it,but unfortunately had to play riptide with di helper for the microstuttering,but still it was a very good game,and they also have another game im looking forward to,think its called hellraid,cant wait for this and hellraid.
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