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Submitted by ITFGaming 536d ago | preview

Dark Souls 2 Hands-on preview (ITFGaming)

Dillon De Menezes from ITF Gaming writes: One thing I loved about the original Dark Souls was the responsiveness of the controls and I’m happy to announce that has not changed. Any time you die it is inevitably because you as the player have made an error and though some deaths may seem cheap, they’re all avoidable. (Dark Souls 2, PC, PS3, Xbox 360)

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