"The old cliché goes, “it’s not about the destination, it’s the journey that counts.” I would argue that this also applies to most of the games in the Final Fantasy series.
The main plots, regardless of individual strength, usually revolve around preventing a bad guy from gaining superpowers from crystals or some otherworldly source. There’s nothing wrong with this tried and true formula; a villain gaining divine abilities certainly raises the stakes for a group of heroes. And if the player gets emotionally attached to the heroes, then the story becomes that much more gripping. That’s where the subplots come in." -Stephen Hilger