When Heavy Rain was released in 2010, many said it was one of those experiences only possible on PlayStation 3. That sentiment was used as both joke and accolade. Detractors got a chuckle at how only the PS3 would be home to a game that was little more than an interactive movie. Supporters welcomed the story of the Origami Killer, claiming that only the PS3 would house such unique games. What ultimately couldn’t be denied was that David Cage and his team at Quantic Dream took players on an interactive journey full of emotion and mystery. Maybe it wasn’t perfect, but it redefined gaming as a medium for storytelling. Beyond: Two Souls is an evolution of those core concepts laid out by Heavy Rain. It defies what players can traditionally expect from a video game while pushing the limits of technology and game direction. In short, this isn’t one to miss.