CraveOnline writes: "It's been exactly three weeks since Grand Theft Auto V arrived on store shelves. The reception couldn't have been more positive with dozens of perfect review scores, over $1 billion made in the first three days of sales, and breaking Guinness World Records like it's nothing.
Rockstar Games chose to delay the multiplayer side of the experience two weeks in order to "give players time to finish the story without distraction". As saintly as that sounds, it seems unlikely at this point. Players, including myself, have had to bear with one of the most unstable online experiences in video game history. Everything from stability, saved data, and structure has been delivered well below par. When it works it's great, but it works so infrequently that the majority of the experience is overshadowed by frustration. At this point it's a test of will to play GTA Online.
I've gone back and forth about reviewing GTA Online. I've spent so much time trying to play that it feels like a lost cause. Should I wait until 2014 to review it? By then most gamers will have likely moved on. I'm still undecided, and for now I'll list some of the most agonizing parts of the game."