From the review: "What I found so compelling about No More Heroes was the combat and the way that the remote was used for combat. Instead of using it like a lightsabre and swishing 'til your arm falls off, it strikes a very comfortable middle ground of when to thrash around like a mad man and when not to. This conservation of energy for the player is a smart move as it means the player can dictate to themselves how energetic they want to be. Just for the record, I beat the hell out those accursed shirt and tie men because they deserved to die in an explosion of black dust and coins. Its nice to see a game being a bit surreal. That is to say, not using blood, which is seen in the American version. And its only towards the end of the game that I started to see how fluid and diverse the combat can get. Some minor things wrong about the game needn't be mentioned here because that is what they are to me, minor. If you don't like the look of the game, it is more than likely that you will not enjoy the game. I'm glad that I'm not one of those people."