MWEB GameZone takes a look at the Digi-Capital, (an investment bank for games, apps, digital media/services and tech/telecoms across America, Asia), Q3 2013 Update of its Global Games Investment Review.
There seems to be bolstering of western markets over eastern markets - why is this?
I also noticed that, it seems the eastern gamers are more into mobile gaming than the west. Maybe it fits the fast paced lifestyle and lack of space?
Interesting input on the subject - I'm still amazed that mobile devices have come the way they have, considering that a little more than 10 years ago, the games you had on your mobile were Snake and a couple of others, and you were locked in with that. Now, with mobile devices becoming so ubiquitous in modern society, it only makes sense that this sector is receiving growth in gaming. It also helps that some golden oldies have been ported to this platform (like Carmageddon) versus the newer type of games coming out specifically designed for this environment - games such as Ingres for example, or even the most well-known and iconic of the type of titles here - Angry Birds.
And to add that AAA titles are also starting to feature on mobile
This is a quote from a recently published article, 'SA’s videogame market sized up', on Techcentral.co.za "Mobile gaming is expected to account for the lion’s share of growth in the South African videogame market in coming years". So it would seem that developing countries are not immune to the mobile gaming boom that is mentioned in the article.
of course if we are talking about 5-10 years, i don't see why mobile wont make huge leaps into gaming, as they have done over the past 10 years. the amount of processing power in mobile devices now already handle the same amount of information and data that a laptop or pc can (albeit with more performance restrictions of course). how it will integrate into the lives of mainstream and hardcore gamers, only time will tell.
If you draw a distinction between casual (web-based games, Facebook games and the Angry Birds players) and core gamers (Xbox, PlayStation, PC) - core gamers demand more from a gaming experience than mobile gaming currently delivers, casual gamers on the other hand are perfectly happy with the convenience and delivery of the mobile gaming experience. So, I don't think that mobile gaming is going to sweepingly take over the traditional core gamer market, but rather a lot of the gaming publishers will probably try to extend the core gaming experience to include a mobile component - look at BF4 and the commander mode on Tablet. Its already happening.
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