Assassin’s Creed IV: Black Flag is 7,400 yen ($76) on PlayStation 3, but 8,400 yen ($86) on PlayStation 4. Ubisoft also has the PS4 version of Watch Dogs priced at 8,400 yen ($86) too.
I wonder why that is. It can't be a case of the difference between the Yen and the U.S. Dollar because that would impact PS3 games as well. Perhaps licensing issues?
I don't think there is a real explanation past Japanese companies charging whatever they think they can get. Here are some examples... Dragons Crown was 8,190 ($84) yen in Japan and that was the same price for either version (yes, they wanted $84 dollars for the Vita version... is it any mystery why no one buys a Vita in Japan? [note, I know there is more to it than this]) Disgaea D2 was 7,140 ($73), which is about standard in Japan, where as it's a $50 dollar title in the US. (according to VGcharts the US version of D4 outsold the JP version of it) Sumioni was 5,220 ($57) and the US version was $15... My favorite Max Anarchy was 7,980 ($82), where as the US version was $30. (even with the needlessly delay that is less than half...) God Eater 2 had the same MSRP for both PSP and Vita, but Toukiden cost 1,040 more yen for the Vita version. There really isn't some sort of grand logic that explains these things.
Edit: This is not where I was tryin to put that reply lol
I'm a xbox man turned PS4 man (never a xbone). But I have to say this except for a turn based rpg, like the traditional Final fantasy, or dragon quest. Usually the long games (at least 40 hours long single player). Have been expensive. But these are not turned based games, nor do they have the pull like that of a Halo, Kill zone and call of duty combined. There prices here are rip off! Not because of just demand, but because since Wii u is looked at as not powerful, in Japan PS4 is the Only next generation console, as far as meaningful sales numbers go. So Sony is sticking it to the Japanese.
Theyre more expensive in the rest of the world as well anyway, why is this a news article? I'm confused - please explain :p
If you ever looked at game prices in Japan in general you'd know that they aren't a standard price like they are in U.S. anyway. Most retail games out here launch at $60 but in Japan it's based on fan anticipation, AAA games and sequels with fanbases cost more than new IPs or games from new developers. Generally games that are more expensive to make go for a higher price too. A PS4 game can easily be seen as more valuable than a PS3 game so in Japan it makes sense. Their pricing would make sense everywhere but here in the U.S. retailers seem to just like being stubborn. In Japan games like The Last of Us, Bioshock Infinite and GTA V would launch at a higher price than games like Lost Planet 3, in U.S. they all launch at $60 and it's pretty dumb. Luckily those cheap games tend to fall in price pretty fast nowadays. @admiralvic "There really isn't some sort of grand logic that explains these things. " Actually there is and that's partly what I just explained, it's based on perception of value. Why should a 50 hour RPG (FF13: Lightning Returns for example) cost the same price as a 8-15 hours action game (like Remember Me)? There is logic and it makes perfect sense. The prices are all too high though in comparison to U.S. prices so even though it's value based it still sucks out there lol
@admiralvic: Ubisoft isn't a Japanese company though, so that part is still confusing. @FamilyGuy: I see what you're saying but, is a series like AC popular in Japan? And if so, popular enough to raise the price by $10? Also, I don't think you're factoring in the market enough in terms of American pricing. I doubt that NA gamers would be accepting of a fluctuating pricing scheme that relies on demand and I also question how developers and publishers can survive on such a scheme for pricing.
"I doubt that NA gamers would be accepting of a fluctuating pricing scheme that relies on demand and I also question how developers and publishers can survive on such a scheme for pricing." Yeah that basically equates to US gamers being more comfortable with standardized pricing. It just "makes sense" because it's what we've dealt with for decades so we go along with it.
@ DragonKnight I just meant companies that release things in Japan / Japanese branches / things like that. Perhaps it was a poor choice of words, but I figured it would be better than saying they. @ FamilyGuy Perhaps, though I don't see how it could have THAT much impact. Like Nintendo shipped 30,000 (I guess) copies of The Wonderful 101 and still charged 6,930 for it. This is 1,000 yen more than Pikmin 3, which DESTROYED The Wonderful 101 in terms of sales. Likewise, Pokemon X and Y are currently 4,800 yen. The extremely successful Monster Hunter 4 was going for 6,560, but Shin Megami Tensei 4 asked for 6,980?! Even EDF (6,090) on the Vita cost more than Pokemon X... Even if we go off your perceived value assessment, then Disgaea D2 should have sold more than Dragon's Crown. Sumioni should have sold for less than Dokuro (which was 2,400 yen). Heck, Dragon's Crown had a higher MSRP than GTA V (7,770), The Last of Us (7,320), Lightning Returns (7,770), BioShock Infinite (7,770) and really do I need to keep going? I doubt anyone in the US that actually played Dragon's Crown would say that it could have a perceived value beyond all the games listed above.
Look at it like this: First of all How much did it cost the developers to make the game, higher cost = higher price. Maybe pikmin disn't cost as much to make as The Woderful 101 or maybe all the money spent on advertising it added to the cost? Maybe they just expected the wonderful 101 to sell better? The game looks way more fun to play than Pikmin does in my eyes. How much anticipation is there, is it expected to sell really well? FF games were always at a high price because fans were expected to buy them regardless. Launch day/week pricing, the prices in japan drop much faster, Dragon's Crown is still full price out here in the U.S. at its $50 launch day cost. You say JP launched Drangon's Crown at price high than GTA Vs but it's currently sitting at 4,100 on Amazon Jp, GTA V is 6,303 in comparison. I'm thinking they charge more just for being the day 1 fans. Is the game being made by a Japanese dev and more importantly: Is the game more catered to a japanese audience or is it more "westernized"? Maybe the art-style in Dragon's Crown is highly favored for example. I know I can't explain everything having to do with their prices but there's definitely a reason for most of it.
@ Family Guy "How much did it cost the developers to make the game, higher cost = higher price. Maybe pikmin disn't cost as much to make as The Woderful 101 or maybe all the money spent on advertising it added to the cost? Maybe they just expected the wonderful 101 to sell better? The game looks way more fun to play than Pikmin does in my eyes. " I can't speak on the development costs, but even Kamiya was concerned about the amount of marketing The Wonderful 101 was getting. "Kamiya explains in a number of tweets to his fans that there are hardly any magazine previews and game stores currently lack the promotion because they’re unsure of the title’s details. He also says there are not enough advertisements to build relevant awareness of the game, and estimates, in terms of resources, that Platinum Games has all together spent one and a half times more than they did on the first Bayonetta. " I don't think they expected The Wonderful 101 to sell that well, since I already said they only shipped 30,000 according to a source a while back. Sending out 30,000 does not imply Nintendo had a lot of faith in this title in Japan. Furthermore, Pikmin 3 sold 92,700+ copies on the first two days, where as TW101 sold 5,280+. Thats a difference of roughly 17 times to put it into perspective... Also while you might prefer TW101 to Pikmin, Pikmin is also an established sequel and a highly anticipated sequel, where as TW101 was another title from Platinum Games who historically don't bring in huge sales numbers. "How much anticipation is there, is it expected to sell really well? FF games were always at a high price because fans were expected to buy them regardless. " I think the simple fact Pikmin 3 sold 3 times what Nintendo supposedly shipped of TW101 says it all. "Launch day/week pricing, the prices in japan drop much faster, Dragon's Crown is still full price out here in the U.S. at its $50 launch day cost. You say JP launched Drangon's Crown at price high than GTA Vs but it's currently sitting at 4,100 on Amazon Jp, GTA V is 6,303 in comparison. I'm thinking they charge more just for being the day 1 fans. " We're talking about launch prices, not what things are currently going for. Obviously sales will dictate how much a game will sell for, though that doesn't mean it follows an obvious arc. Like GTA is #2 in terms of sales, but still got a 1,500 yen price drop. "Is the game being made by a Japanese dev and more importantly: Is the game more catered to a japanese audience or is it more "westernized"? Maybe the art-style in Dragon's Crown is highly favored for example. " GTA is neither of those things, but it is listed as #2 on the top 100 sellers. "I know I can't explain everything having to do with their prices but there's definitely a reason for most of it." So far you've explained nothing to me. I still don't see why a game costs $10 dollars more than another game that sells 3 times the number of copies shipped for the launch. Nor do I understand in what reality SMT could be viewed as a better seller than Monster Hunter 4, which got 1.8 million in 2 days. Maybe there is a logic somewhere, but I don't see it, nor do I think you're able to explain it.
@FamilyGuy: True. Hell, we don't even have haggling in North America unless you go to Flea Markets or have less formal, more personal sales. I've only ever haggled once in my life, and the seller started it out of pity for my inexperience. LOL. @admiralvic: Oh ok, I hear ya.
holy sh*T 84$ I already feel bad for spending 58$ on steam for pre-order of F1 2013 classic edition even with all the pre-order bonus *free F1 all-star - Free f1 2012 and 50% off any Codemaster title. So 84$ is very very steep
It's not as straight forward as using the exchange rate. 1000 yen will also stay at the same value within the country (except for inflation over the years). But the fickle exchange rate can drastically change from one day to another making values between currencies change a lot. 1000 yen right now equals about $10. In 2011 it was about $13 and about 2005 it was under $9. To put that in perspective, over a 10 year period it went from 10k yen equaling from $130 to around $85. The true value of the yen can only be measured by average wage in Japan, cost of living in Japan etc.
Thanks for that comment, very interesting i had no idea. And yet i work for a bank, But i don't handle money lol ( I.T work )
Higher taxes most likely. Same way how video games are more expensive in Europe and Australia.
I don't think it's the same. That would affect PS3 games as well and it's not. This seems to be specific for PS4 games and I don't see a reason for upwards of a $10 tax for what amounts to the same game on a different system.
How is it the same game when it's literally a better version of the game on a technical level? Even some games allowing more online players per map than the PS3 version. It's not the same. I don't think the difference is worth an extra $10 but all the Japan pricing is pretty high to begin with. For U.S. and EU people it might be a $4 difference, for comparisons sake.
Your not giving crafty policitians enough credit. They will tax and tax more where they can (imo, just speculation, dunno why the price difference is for. but this seems very likely to me.) Or maybe cause next gen more expensive to program for. Hard to say at this point.
@FamilyGuy: We're talking about AC4 and Watch Dogs here. There won't be much of a difference between versions. Not even close to enough to consider it a "new" game worthy of a "new game tax" as it were. @jeff: True, they hardly need a reason to be greedy. I don't think next gen is more expensive to program for given the PS4 is immensely easier to develop for than the PS3 though.
Why are current gen games the same price as the next gen version that i never understood.
Because publishers won't lower the price of current gen games out of greed, and we won't buy next gen games at a higher price than they are now.
Why not drop current gen to $50 and keep next gen at $60.
Oh they have their reasons. They're shite reasons that matter only to them, but they have reasons. I agree with you that prices should drop because a new gen is coming, but it won't happen for awhile yet.
My thoughts exactly, with next gen on the horizon they should drop current gen prices.
Ikr why would i buy the current gen version of a game that i know damn well the next gen version will run better, it makes no sense for them to be same price when you think about it the 10 dollar trade is implying that the next gen version is $70 dollars because your paying 60 for the current gen version but have to pay $10 to get the next gen version :/ well its kinda flawed since u can just get Next gen version for $60 if u just get that version ahwell.
" it makes no sense for them to be same price when you think about it the 10 dollar trade is implying that the next gen version is $70 dollars because your paying 60 for the current gen version but have to pay $10 to get the next gen version :/ well its kinda flawed since u can just get Next gen version for $60 if u just get that version ahwell." Thats not what they're implying, nor is that the intended meaning. Publishers just want to make sure people buy on release (to make the launch sound better) and keep their fans happy. Sure it isn't a freebie, but you can look at it like a rental with benefits. Instead of paying 3+ dollars to rent it for a couple of says, you can pay $10 dollars to rent it till the next gen version comes out.
Not to mention the fact that you're keeping both versions for that HD upgrade which means you could still play the current gen version with your friends on that system that haven't upgraded or moved to the same next gen system as you. All for a total of $70
Are those prices confirmed or placeholder prices?
Um hello? Have you even seen the ridiculous prices in Australia? Not just on games but almost everything electrical. I've seen games in Australia for around $120. Now if you convert that to American you get $113. You think the Japanese are getting ripped off? hahahahaha childs play. Australians are the ones really getting Fd in the A. Feel sorry for them.
I'm going to be gaming a lot less if they raise the price of next-gen games in Australia. $100-120 for a game is already ridiculous. I couldn't imagine paying even more D:
When I was living in Japan I loved the fact that new release games were only 50-60 bucks. Half the price of what we have been paying in Australia. If they do this increase for next gen titles I'll be buying games off play asia, just like I'm doing with the ps4 anyway. It's the only way I can get the saving of that extra 100 bucks over the xbone. Even in the early days of the NES in Australia they were charging prices well above what was seen overseas. A decade of 2 later nintendo were caught out for their price fixing they did during that time.
Wow, those better be place holder prices since I would hate to be a Japanese gamer (casual) and having to buy overpriced games Lol
They're probably not, since most JP games are fairly high.
Isn't Japan the most expensive country to live in??
Yeah but their healthcare system is the shizzo.
Haha. Yeah I've seen that before. Anywhere is practically better than the US.(first world countries at least)
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