ZD writes: Two months ago I covered antagonists in my very first editorial, explaining how I felt about the depth and development of each character and giving my thoughts on their high points and shortcomings. While here we have a similar topic, today we’ll be focusing solely on the battles. An epic and memorable final boss battle, or in many cases, series of battles, is the perfect closer to a Zelda game. Although Each and every dungeon adds to the overall experience, the last thing in your mind when you finish a game is that final fight. Done poorly, it’s a travesty, but done well, it truly shapes the memories the player has of the game.