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Shadowrun Returns iPad Review | STP

Old school pen and paper role-players have probably spent some time with Shadowrun. It was a brilliant melding of cyberpunk and fantasy, where orcs, trolls, humans, elves, and dwarves mingled with magic and technology in a universe that was as much about hacking networks as slinging fireballs. The biggest problem with the game—certainly its initial few releases—was the obscure rules that went with it.

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