EG Expo 2013: Volume hands-on impressions - Save/Continue

Save/Continue writes:

"It would be tempting to simply say that Volume does for stealth titles what developer Mike Bithell‘s last game Thomas Was Alone did for platformers; the seemingly effortless peeling away of all that extra-curricular bullshit to reveal a minimalist and pure take on the genre.

In reality, Volume not only achieves this no-nonsense approach but builds upon it with a veritable raft of fresh ideas to boot."

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