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Submitted by kythlyn 196d ago | opinion piece

3 things Grand Theft Auto V gets right and 2 it still gets wrong

An opinion piece about 3 ways that Grand Theft Auto V improves upon its predecessors, and 2 ways that it doesn't, but probably should have. (Grand Theft Auto V, PS3, Xbox 360)

honey45   196d ago | Spam
ThatEnglishDude  +   196d ago
I think the biggest problem with the HD GTA's has been the lack of coherent villain. I just don't think they're as ... memorable or as distinct as Smoke/Tenpenny/Sonny...shit, even Catalina in GTA III. The HD games try to put in a lot of characters and they *are* good characters and even funny (in V's case) but just not...unique or interesting enough to be noteworthy. What I mean is, there's a definite disconnect between the main characters and the NPC's. None of the main villains are as exaggerated or insane as the main characters you play as, making it feel a bit unjustified and anticlimactic when you eventually get revenge. I don't think Michael, Trevor, or Franklin really met their match. For example, no one was as psychotic or as exaggerated as Trevor - so there was never any real threat.

In San Andreas, it's established early on that Tenpenny was a crazy fuck who really DID interfere and cause issues, as well as posing a challenge, physically. GTA III's Catalina was, in essence, a female Trevor. It felt GOOD to get your own back. The villains in GTA V(and IV before it) just left me wondering why I didn't kill them any one of the hundreds of opportunities I had over the course of the game.

...That said, I still feel GTA V is, by far, the most fun GTA to date. But in terms of story, it doesn't seem as focused or as interesting to me as Vice City and San Andreas especially.
N2NOther  +   196d ago
Fair point for sure and thanks for reading! This piece was more about the gameplay. I'll be addressing the story in my review coming later this week!

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