What are the most important elements for making a good game great? Are good graphics essential or is solid gameplay key?
For me /// 1. Gameplay/controls. 2. Story/sound. 3. graphics/atmosphere.
it all varies by game for me. i like too many different kind of games from so many different genres and i look at them all differently. too hard to answer this, my brain litterally almost exploded trying to conjure up an accurate list; mission impossible.
Number one for me is the feel of the controls. How does it feel when it is actually in your hands. Is it responsive? Is it fun? Next for me is level design. I love actually thinking (or stating out loud) that 'this is brilliant' level design. I did it alot during TLOU where you come out in a level near someone you have seen 20 minutes back. Very clever and requires mastery. Story depends on the genre. RPG's, I need something to draw me in. A driving game, that is more about how it feels. An action adventure for me needs the strongest story. Especially if they are linear with a lack of replay value. You can always go back to the story. Artstyle/Atmosphere/Visuals are next up and I prioritise them in that order. Combined with the previous points then you are getting toward a perfect game. Finally, and not because it isn't important, is the score, sound design, and voice acting. Many a promising RPG has been ruined by dire voice acting, and taking Deus Ex HR as an example, the right score can really add to the sense of immersion.
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