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Call of Duty Ghosts Multiplayer Interview: Destruction, Search and Rescue, Dogs and More

GB: "Change is a risky business. Change too much, and you risk alienating long time fans. Change too little, and it becomes harder to justify a new purchase every year. But for Raven Software's Eric Biessman, Creative Director for multiplayer on Call of Duty: Ghosts, change is inevitable. While the multiplayer for Infinity Ward's upcoming cross-generational shooter will be fairly familiar, there are a ton of new additions that arrive by way of new Perks, a new character creation and customization suite, new killstreaks and of course, new maps."

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1534d ago