40°
Submitted by TnS 2442d ago | interview

Id: Why Two Different Developers Made Two Different Console Ports Of Enemy Territory: Quake Wars

Usually when a PC game is ported over to the both the Xbox 360 and PS3, one developer works on the game for both platforms.

Not so in the case of Enemy Territory: Quake Wars.

Last month MTV Multiplayer saw a demo of Enemy Territory: Quake Wars on the Xbox 360. Ported from last year's PC title, the Xbox 360 and the PS3 versions of the game will be out on May 27. Two different development teams worked on the ports - Nerve Software on the Xbox 360 and Underground Development (formerly Z-Axis) on the PS3.

Did id think there was a difference between PS3 and Xbox 360 users? Why was the PS3 version made to be more similar to the PC? Was cross-compatibility between the platforms ever an option? (Enemy Territory: Quake Wars, PC, PS3, Quake Wars, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Best Buy Ad 12/28 - 1/3

11m ago - Take a look at the latest Best Buy weekly ad. | PC
20°

Pint-Sized Lego Lord of the Rings on your Vita for £5.85

19m ago - Dealspwn writes: Lego Lord of the Rings is sensational value for money on the PS Vita, especially... | PS Vita
40°

Halo 5: Guardians Multiplayer Impressions Relevent-Gaming

27m ago - Relevant gaming was recenetly able to spend time playing the multiplayer Beta of Halo 5: Guardian... | Xbox One
40°

GTA 5 Car: Ocelot Jackal Detailed Info & Location

30m ago - The Ocelot Jackal is a type of Coupe Vehicle in GTA 5 and GTA Online. The Jackal is considered as... | Xbox 360
Ad

Win a PS4!!

Now - Join us on Filmwatch to find out how you can win a free PS4 this holiday season! | Promoted post
40°

Destiny: Xur's Location and Stock 12/26/14

30m ago - Xur (Agent of the nine) week 16 video guide This is a video guide showing Xur’s locatio... | Xbox 360