Titanfall was playable on the show floor at EuroGamer Expo (at least for those with enough patience to bear the ginormous lines), and it ran on some pretty beefy machines with Xbox One pads attached.
Titanfall is a very fun game, but its not a graphical breath-taking next gen game.
I find it pretty impressive to be honest.
@pedro, i think that is the idea behind titanfall. It is more about the play mechanics and like you say...fun. They have made many improvements on the tried and true and it is a next gen game from those merits. Something being graphically breathtaking would be like drive club or forza 5 where the landscapes are very colorful and vivid. titanfall...its all about the action baby.
GTX 770 has 2X the raw power performance of an Xbox One and is literally the same price as an entire XBOne. if the Xbox One can match this card's performance than the game can't be that demanding.
It's a multiplayer game, which is supposed to focus on gameplay much more than graphics. Why is it everytime I read comments about Titanfall so many people talk about its graphics?
abriael, the new king of clickbait. $50 amazon vouchers... hmmm anyway, although pedro is a known droid and should be ignored, he is correct on this occasion. titanfall is running on source... a 10 year old engine. people should not expect crytek grfx. but who cares?? when the gameplay looks as good as this, then grfx can be forgiven
Gamers who are not impressed with this game are lying , I bet they'll be the first to buy the game when it comes to Ps4 because I will be .
@darthv72: And yet you've got some in the Xbox camp calling it the end all be all. That if it doesn't prove the XB1 it'll prove cloud support on it. If only it were about the game being "fun".
@Ps4Console I rather rub myself raw then play another game like Halo. I like my FPS to be as realistic as possible for immersion purposes. I will play BF4 until H-hour releases.
I dont find it impressive at all i wont be getting it on PC games like it are a dime a dozen.
"I find it pretty impressive to be honest." If I had only gamed on a Wii, WiiU or Xbox 360, I might agree.
Static maps with predetermined destruction already in place is not impressive in the slightest especially in 2014. What hurts this even more is the fact that there are huge mechs running around supposedly smashing up the place but really they aren't. Even the ones that drop in from the sky do not leave a mark on the ground. They had 4 years to make this game since leaving Activision in Feb 2010 and they couldn't even create their own brand new next gen proprietary game engine? Bulletstorm was fun too but nobody remembers it.
Titanfall does look pretty good, even on the Xbox. I can't wait to see what the PC modding community does with it :)
Nvidia GTX 770 ( 3.2 TFLOPS ) and XO shitty GPU ( 1.34 ) are NOT THE SAME, Microsoft!!! Maybe it will be 60 fps on XO or it is, but not with same graphics effect or resolution. Anyway, for now Titanfall on Xo is not 1080p : http://www.reddit.com/r/Gam... http://www.psu.com/forums/s...
Titanfall looks great, I don't think anyone who is honest with themselves wouldn't like to play that game.
I do too, but so was the last half life episode. The engine probably will look good on just about any hardware. "with enough tweaking"
Titanfall is a piece of crap with next gen graphics, BTW it also seems rather fun game... [This is how you get *Agrees* for Xbox One, first you state something negative about it so Sony Sheep will agree with you, then you state something positive about it so Xbox fans will also agree.]
Looks about as fun as a drunk girl in a mini skirt, I wonder how long it'll stay exclusive though and whether I'll care about it at that time with all the other games bound to release by then.
@imt558 So posts on ps forums about XO games are now facts? Amazing! also read this article http://www.videogamer.com/p... Maybe there is more to XO than most people think. Executive producer said: "Need For Speed Rivals will feature better graphics on ONE next-gen console than the other, Ghost Games’ executive producer Marcus Nilsson has suggested – but refused to clarify which." "What we’re seeing with the consoles are actually that they are a little bit more powerful than we thought for a really long time – especially ONE of them, but I’m not going to tell you which one," Now since Sony was boasting about their specs and everyone are talking for months now how much stronger ps4 is, i think he would just confirm it, instead he said ONE console is much stronger than they thought FOR A REALLY LONG TIME. Also if you would have been on eurogamer, you would see these games just look too good for 1.3 tf
1 Microsoft defended the xbone as not weak pointing at RYSE as the best looking game. 2 Microsoft defended the Xbone as not weak pointing at Titan fall as their other example of what it can do. 3 Microsoft LIED about games running on xbone one. (they are actually running on PC more powerful than the xbone). 4 Microsofts whole hype has been based on misleading tactics running games on pc that will not be as good on xbone. And fools still defend them? No wonder they are proudly buying a machine from those that tried to take away all owner ship rights. Because they are fools fighting against their own interests.
@indysurfn You do realise that of all ps4 games on Eurogamer only Knack was running on real ps4? Other games had just ps4 controller and were crashing to Windows. Look it up, there are photos and articles. So now write another complaint but now about sony lies. I think you never experienced a new console launch. I will never forget the biggest sony lie, when killzone 2 e3 demo was showing off the POWER OF THE CELL, but later it came out that it was just a target render of "how they wish the game would look" and they never achieved it, even with Shadow Fall...but hey you're defending them! Till now some games on last gen consoles are demoed first on PC's. Remember that beautiful Last of Us gameplay on first showing? Released game looked much different, resolution, textures, post processing, lighting. It always happened and it will happen.
@EonJay If you think the 770 GTX is ONLY 2Xs the strength of the Xbox One/Ps4 you are mistaken sir. A 660m currently in my laptop is about the same give or take strength..the Xbox one has a gpu closer to 7770 STOCK not the GHZ edition...which the GHZ edition is around 3X slower than the 770. So yeah:) Both Xbox one and PS4 have very impressive GPUs but let's not just throw out numbers:P
Chris W, Funny how you say Sony sheep and then Xbox fans. I mean its so cleaver no one could tell which one you are.
Oops... Sorry, I meant Xbots... Oh well.
impressive that they are continuing to use Geforce cards when Xbox One is using a version of Radeon. Knowing that result vary between to the GPU makers from game to game, why not run it on a 7970?
The game is also for PC, so they weren't really trying to simulate the Xbox One version.
It might have to do with nvidia cards being easier to optimize off the bat then radeon, but that's just what I think
Nvidia cards perform consistently between almost all games, even the radeon enhanced ones.
Because people would know the power difference of the cards, since people know the xbox is a radeon, they can look at the numbering system and instantly know that the 7970 is stronger, and by how much...but if you look at 770 I don't know how strong that thing is I don't know if the xbox one falls in between 760-770 or around a 750 its just harder to compare the two
"The game is also for PC, so they weren't really trying to simulate the Xbox One version" Except when MS says the E3 demos were on PCs being specified to comparable hardware of the home consoles (when using Nvidia cards)... Throw in that they were using xbox one controllers and the average consumer might think that it was suppose to be representative of what the xbox one version will be like. http://www.cinemablend.com/...
Microsoft has NVIDIA in their Cloud systems.
Dude I was just about to say the same damn thing. Why all the nVidia cards in the demos?? AMD and Nvidia cards strong in different areas and not to include the difference in drivers - why even do this to themselves?
The thing I find most impressive is the animation rigs for the mechs, they move so fluidly and human like, its crazy.
Yeah the graphics are only a bit better than this gen. Luckily the gameplay stands above the rest. Also there is a long time before this releases. Dice only revealed BF4 on consoles recently too, and stuck with PC before that.
I think its safe to say nobody is expecting jaw dropping visuals from the original spit out the same game over COD developers who are now Respawn. I would also not be one bit surprised if they're using the same tired COD engine. Only question is how many DLC sequals they'll pump out for Titanfall, prob at least 4
Titanfall is using the Source engine by Valve which powered Half Life 2 and Portal 2 along with a few other games. So no it's not the CoD engine at all.
So what exactly is a next gen game? let me guess some sony ip?
it's a MP game... the stress isn't for graphics but for balance
Once you play it. You will be more forgiving. Game is really fun. Its got that instant fun factor. And I dont see it wearing off.
It's made with the Source engine, it's not going to have standout crazy graphics like Battlefield 4 or Crysis 3 or whatever, but it's going to be a lot of fun and I think that's WAY more important.
wow been wondering if this game is STILL being shown on PC...kinda sad this late in the game...
It's because the company is releasing it on PC as well. They aren't owned by MS. So they are going to of course show the best possible version of their game to wow buyers. It's not their responsibility to showcase the Xbox One.
Yeah no kidding. I don't see anyone complaining about them not showing the 360 version. ~eyeroll~
"So they are going to of course show the best possible version of their game to wow buyers. It's not their responsibility to showcase the Xbox One." Funny you say that, I recall reading an article where RESPAWN developers themselves hinted at XBONE having definitive version of TitanFall. Not my opinion, but that's what RESPAWN developers spoke about during the interview. The YouTube video of the interview is out there somewhere. I'll try to find link.. Source: http://gimmegimmegames.com/... Quote from RESPAWN developers: “We won’t get all the nice-ities on PCs that you get on Xbox One. There will be some re-engineering things.” “You couldn’t make this game without having that kind of dedicated server support.” “can’t be made without cloud”
@auric http://www.eurogamer.net/ar... As you can see in this article(published much later than yours) the PC version will have all the features of the cloud and will be the best version. Sorry to burst your bubble..... "Digital Foundry: Let's talk about the cloud. One story we've heard recently suggests that the gaming subset of Azure functionality is not available for PC. Drew McCoy: That's not true." "Digital Foundry: Exactly the same code for each version? Drew McCoy: No - it's not done yet. Technically, if we worked really hard we could have the same server binary for all platforms. I don't think that's going to happen but it doesn't really matter. It'll just spin up 100,000 PC servers, 200,000 Xbox One servers..." "Digital Foundry: 1080p60 on Xbox One? Drew McCoy: We'll see how performance goes. Frame-rate is king."
@sorane "Sorry to burst my bubble?" Not at all, appreciate the post. Just pointing out my bubble wasn't busted. I own a very very powerful PC rig that I posted pictures of somewhere on this site and people tagged me for trolling lol. Second, I will have a launch/Day 1 PS4 console and a launch/Day 1 XB1 console. I'm sure I don't have to post my GameStop receipt for proof lol. Anyhow, game on gamers.......back to playing GTAV
I'd say whatever M$ wants me to also if they pay me.
If Microsoft paid me for timed exclusivity I would lie like hell about needing this and that on their platform to sell my game as well. The cloud only does three things for Titanfall. calculated Respawning. quicker matchmaking and one other thing None of which are essential to FPS development. Games with less than 16 player matches do not require dedicated servers. Their functionality helps sure, but not required. Likely their aim is for more than 16 player matches. Maybe 32 player matches. So dedicated would be necessary, but its not something that stops their development considering the first showing had 7v7 as the player count which is more than capable without dedicated servers. I will be glad to play Titanfall when I get it for PS4 or PC. EA doesn't skip a platform unless they think its a WiiU. They will push Respawn to port it or do it themselves. Remember PS3 Orange box anyone? EA ported it themselves.
"This late in the game..." For a game that doesn't come out for something like 8 months, I wouldn't call it late in the game. There's plenty of time to showcase an Xbox One build.
The alpha state for this game is getting sorted in the next couple of weeks according to the devs. So i don't know what you're on about.
Not that uncommon. To be fair which ps4 games,except knack, where shown on ps4 hardware and not pc during the euro gamer expo. I am sure they will all turn op looking fine.
All of them! While it was confirmed that MS at E3 and Gamescon were running their One80 games on PCs way beyond One80 specs, Nvidia cards, and Windows 7 it was also confirmed that ALL PS4 gameplay was being ran on PS4 Dev kits, again that was confirmed
@ deadpoolio do you have source cause there is not a lot of information on that and it really does not seems that way (after a quick google). I have seen a source claiming otherwise not posting link as it seems info I read was provided by someone who seems biased towards the xb1.
Jonathon Blow was very vocal during E3 that PS4 games were being run on dev kits and not PCs. http://www.neogaf.com/forum...
Yeah, the MS lapdogs trying to say "Well, PS4 was being simulated with PC's" is total donkey doo-doo. There have been several confirmations of PS4 devkits running PS4 games. Also, this latest story about PS4 games crashing to a PC desktop have been proven to originate from an MS lapdog, totally false, and even the picture he tried to pass off as a PS4 "crash" doesn't even have a PS4 in it. Now, when it comes to MS, the direct evidence points to more of their lying. MS made a big deal out of Titanfall at TGS, acting like it was all XBone, and claimed it was the developer that insisted the demo be run on PC's. This picture proves the lie. There is MS, trying to make Titanfall look like an XBone game, in their booth, not the devs, and it's obvious it is a PC in the cabinet under the HDTV, just like at E3 and Gamescom. MS, caught in another lie. http://cdn2.dualshockers.co...
It's not really 'late in the game' considering the game isn't due until spring 2014...
Come on people they are marketing this game like it's a launch title..yes the game being shown on pc is ridiculous at all these events..the game looks mediocre (graphically)even on pc..so how is it going to fair on xbox one...thats all i'm wondering
I'll take 60fps over 1080p any day in a shooter.
Why can't we have both?
...because the Bone is underpowered?
"Why can't we have both?" depends on the game. but If you have a muscle PC you can have both and lots more.
I'll talk 60 fps and 2560*1440 over one one of those.
I'm pretty satisfied with Killzone Shadow Fall being 1080p native @ 60fps in the multiplayer...so why can't more Devs do this? lmao
Yes I wonder why too
It's complicated. If you're simply asking for a game to run at 1080p 60fps the answer is yes. but if you want it at Battlefeild4's god like settings, the answer is no. and there is a perfect reason why shadow fall's multiplayer can run at 1080p 60fps. (most of the time.) the games doesn't have to render 40k polygon characters all the time. they can drop to 20,000 polygons and below. http://ic.pics.livejournal.... shadow fall doesn't even have render tessellation. with the amount of things they don't have to do 1080p is less difficult.
Mr LonChaney, what you are spewing right now can be correct but is most likely not the reason for Battlefield not having those types of settings. If a console has better hardware for performance, there is no reason why both consoles (PS4/One) to have the same/identical content
"likely not the reason for Battlefield not having those types of settings." that actually is the reason. An HD 7850 would probably get 720p 60 fps at battlefield 4, being a new title. If you constructed a PC to similar settings you would probably end up doing the same for 60fps. you can't just expect consoles to run perfectly at 1080p when PCs are inventing new tricks as new hardware comes out. when crytek and DICE's new franchises come out they're going to be promoting more new things not seen on consoles, because of Nvidia and ATI's new chips. it's same reason why they resulted to sub HD the last gen. just watch at how the multiplats of this next gen plays out.
I'll take 1600p @ 60 FPS thank You very much! ......and at this point in time 1080p 60 fps should be a NO brainer for console games. I shake my head in LAUGHTER every time I hear a game on the Next Gen consoles struggling to achieve 1080p 60fps. I don't care what the Graphics look like 1080p 60fps is NOW STANDARD! If a Dev can't achieve 1080p/60 then LOWER the graphics down cause ACCORDING to every consoler when it's a PC vs. Console article: "Graphics Don't Matter" But when it's a XB1 vs, PS4 article OMG you guys go crazy with all this SPEC TALK.
Good, graphics are nice, but gameplay, design and fun factor are more important. This is what the industry needs to focus on to keep gamers and consumers interest in the market.