As most, if not all of you probably know, Konami's ID site has been crashing and refusing to load since the Metal Gear Online Beta was released worldwide. The site is now undergoing emergency maintenance work today to correct the problem.
its about time i hear from them, i have been trying to get the code since i woke up this morning, all i am seeing is page expired!!!! get it fixed quick so i can play mgs4 online, i know it is just a beta test but i still wanna play it =(
i will be reeeeeealy pissed off if they don't fix this soon and what are they going to do when the game comes out on june 12th? I hope they fix it so you can just use your psn id and the konami id is optional.
be working on it ! or else they will be meeting my fists !!!!!! im så darn angry! firs they let me update a patch and that takes like 1 houre and 45 mins! and now i cant even register
"im så darn angry!" Calm ner a bit. ;)
I find it funny... the picture you are using... showing xbox 360 unreliability... what would you call this? it seems Konami is having a hard time keeping up... I wonder why they didn't use PSN... I think Sony's policy of letting developer use wherever means they want to make PS3 games is a double edge sword... if Sony would require the use of their already established and more robust network than any single developer can provide... this problem would be more manageable. I know Sony does not have a single unified network for Online play.. but if I am not mistaken they do have it for logins... so, why is Komami doing their own thing on this? By the way, I don't think is Sony's fault when it comes to the technical stuff... I just think this is the result of a "do wherever the hell you want environment... some developers as proven by this situation arent ready for this kind of stuff... compare to other companies that already have stuff like this in place like EA, Epic and others...
this is why they run a beta, so they can iron out or fix issues such as theses.
Are you sad because an unfinished beta can be compared to a final release... of a console?
Honestly I have no idea why they went this route. Surely even though Konami come up with the means, Sony must still approve it. I can only assume this is something to do with the beta, I doubt that they will stick with this for the actual release. At least I hope not. But realistically, its not that big of a deal, the problem has just been the amount of traffic trying to access the ID site. It actually walks you through each step in-game and even links you to the sign up site straight from the PS browser. Still, I agree it would of been much easier to just let us use our PSN ID's. Anyway, just go buy one bro ;)
I've managed to get not 1, but 3 Konami IDs completed and confirmed. I guess they didn't see so much demand for the beta? Not a very good excuse, but at least they're fixing it. Wish they gave us something to do in the mean time, create characters etc. but oh well! ^____^ 21st shall definitely be a wonderful birthday. New 40" TV, and a MGO beta, I can hardly wait :'D
oooh, lucky you, those are great birthday gifts man! My birthday saw GT5:p NA release and supposed MGO Beta download date. anyway, i'm lucky i registered for the Konami ID the day the PS Blog was up, so there wasn't as much traffic. whew! now my only problem is that i forgot my Gamer ID password (the numbers only one). Too many gosh darn ID's to keep in my head! damn you Konami! gRRRRR!
It isn't that important after all, 1234 would do :P
1, 2, 3, 4. Thats amazing, I have the same combination on my luggage.
I just went to the site and it seems to loading just the first two pages and then crashing, so i guess they are making some progress. I cant wait to start playing this game.
Well we've all got until the 21st so there is plenty of time for them to rectify the situation and allow us to get our ID's in time.
i managed to register today, just takes a little persistence. edit: just thought i'd mention that here at work 4 of us have been trying to get registered; all have been successful with firefox. when trying with ie it always failed? perhaps a coincidence???
IE kept giving me certification errors on the site and would never load the page. After installing Firefox and telling it to permanently accept the certification data, I got it. After a few tries of course.
Its a M$ conspiracy to stop MGO becoming popular. I'm kidding, I'm kidding, but if a couple more people say it there will be a rumour report on N4G in a couple of days saying the same thing. ;)
about f--king time
I just did it, but it took me 10 tries and you have to be FAST!!! This is crazy......
I made an iMacro script to take out the tediousness of it. Finally managed to get one about 30mins ago.
Sony should get Microsoft to add LIVE to the PS3 architecture somehow.
Or else, Konami shouldn't have required us to create an additional account through their website. The problem is with Konami's website. The problem would have existed in the XBOX 360 if they had asked users to visit their website and create a separate user name to register for the game. If Konami had just stuck with using the PlayStation Network as-is, and just kept it with the PSN ID/Name, this would never have happened. It is my guess that they are just greedy and want to collect demographic information for themselves.
No thanks. No mod support, no developer freedom, no freebies.
The issue is with Konami not using PSN handles for the process. This process of registering a new handle per game should have been left behind with PS2's online mistakes. The whole reason for our PSN handles is so that we can have the same name across all our games (exactly like Live). All other games utilize them so why Konami isn't is beyond me. Maybe Sony needs to start being a bit less "open" in regards to PSN.
My point is that Xbox Live architecture is already setup to use the same account names and passwords across the board. This not only includes LIVE, but also studio owned LIVE servers, websites that use the LIVE api and even Zune. So if Sony used LIVE and Konami did the beta sign up over LIVE, you could have logged into your LIVE account from the Konami signup page and all your information would have instantly been applied from your account. If you are unaware of this great technology, check out Bungie.net or forzamotorsport.net or the PGR site. All kinds of data from your LIVE account can be accessed on the web through the API. It's cool stuff really. If Sony asked for LIVE right now and Microsoft accepted, all of you would be believers because stuff like this Konami debacle would not happen. True Gamers agree Fanboys disagree
PSN has the exact same implementation. Konami just chose not to use it. That's what I don't get. All other games I own use it. I don't have to supply a special user name... they all use my PSN user name.
You sir deserve bubbles, the dual login trick to bypass the server timeouts is what got me through. God Konami needs to be ashamed of themselves for that travesty of an ID service, even though the site is moving way faster now than it after Monday.
I have been trying to get my ID for 3 days now, took 5 min using you directions. Anyone having trouble with this follow these instructions they work. Bubbles too you!!
Yeah - I don't know what's up with their session timeouts. Possibly their session table is just overflowing to the point that it's constantly getting truncated. I already managed to get mine, but nice work coming up with a haXXor workaround - I didn't even bother to try and outsmart the server :)
Finally got mine. And ironically also got another beta key that I don't need. If anyone still needs a beta key, PM me and I'll give it to you. Be quick, though. No that this is done it's COD4 time.
This idea works thnx
Thank you so much for helping out M8!! bubbles for you!!