Precursor Games, developer of unsuccessful Kickstarter candidate Shadow of the Eternals, has disbanded.
this is a good example where releasing episodic dlc doesn't work even if fans are heavily involved in determining the course of the story. Gamers like to be amazed by what developers has to offer them, not what gamers have to offer to themselves. Most gamers just want to sit back and see if the game is good or bad. The moment I heard this was an episode thing rather than a full fledged game, I was immediately turned off by the idea.
I had not heard that it was to be episodic...wow yeah, what a disappointment. I still think Dyack should've worked on the ED:SR sequel right after finishing the first.
Staring: Sarah Michelle Kellar.
I thought they weren't going to make it episodic anymore on the second kickstarter campaign. Could be wrong though.
Yeah that was the plan, but in suppose things just didn't work out or people didn't know that it was all 1 game.
The game wasn't episodic when the Kickstarter relaunched.
Meh sounds like Dyack can't even get a kickstarter project right
I have to agree with you on that. A very sloppy attempt to persuade people to support. It sounded like a very ambitious project, but it was also a bit hard to picture where it was headed. We're not even sure if a lot of people were interested or maybe that was all the support they could get. IMO, I also feel that Eternal Darkness seems a bit out of date when compared with today's standards. I mean, people can go back and play REmake and still enjoy the game as it is, but Eternal Darkness just hasn't aged well in terms of story and gameplay mechanics.
"IMO, I also feel that Eternal Darkness seems a bit out of date when compared with today's standards. I mean, people can go back and play REmake and still enjoy the game as it is, but Eternal Darkness just hasn't aged well in terms of story and gameplay mechanics." What exactly is your point in saying this? And comparing it to a remake? Isn't Eternal Darkness being mechanically dated even more of an incentive to make a modern version?
Imo he shouldnt be there doing a kickstarter in the first place , the whole excuse behind Xmen destiny was precisely funding such projects . And there were allegations about the misuse of the budget for destiny .
Should made a real sequel with Nintendo
Dyack's name is poison. Such a shame because he was responsible for Blood Omen Legacy of Kain.
True but , it most of all had awesome staff involved , like Amy Hennig , later on director, producer, and writer for Legacy of Kain: Soul Reaver .
The guy was just an idea man. He should have never managed anything.
After getting so much free money to drag on projects that ended as turds (while simultaneously intentionally breaking copyrights against EPIC games), Dennis deserves to fail. He should hit rock bottom and then get a job where he isn't in charge. He needs to eat a few hundred humble pies before anyone trusts him again.
Not saying that it was part of the problem but only releasing this for WiiU? I mean c'mon, having it release for Xbox/PS would have been a way better idea. Bigger install base and more of a buzz from gamers.
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