Top
50°

Power To The People - If we believes in interactivity, why aren't we embracing it? asks Rob Fahey

GamesIndustry.Biz writes: "Chris Satchell, Microsoft's XNA group manager, commented this week that he believes that Sony and Nintendo would be "inviting trouble" by allowing user-generated content to get too close to the metal of the system, rather than being confined to a sandbox environment.

His comments are revealing, not so much on a technical level - the reality of course is that none of the above companies are allowing user-generated content to have that kind of hardware access without passing similar strict technical checks to the ones which commercial games must pass - but rather as a clear sign of where the industry is headed in the coming months and years.

It's not so long since the question of whether there was any real value to user-generated content would have been a divisive issue between the platform holders. When you get to the point where they're instead taking pot-shots at one another over the relative security of their user content offerings, you know we've come a long way."

Read Full Story >>
gamesindustry.biz
The story is too old to be commented.
BrianC62343504d ago

What a self-serving piece of crap. All this says is Sony and Nintendo aren't letting gamers really create games but Microsoft is. Right. XNA isn't for the average gamers. LittleBigPlanet is. XNA is for game developers who can't afford to make a real game. Real gamers don't have the time to learn to make games but they can make levels in LittleBigPlanet.