GameSpy writes: "Our most recent preview of Enemy Territory: Quake Wars presented a rather rosy outlook on the upcoming multiplayer shooter, but now that we've had a chance to wrap our fingers around the controller, we're not sure whether or not it can actually work out. The bulk of the game functions perfectly; the handling especially is quick and tight, and everything runs at a smooth frame-rate. Our concern arises from what Quake Wars demands of players in order for them to truly enjoy the game: half a brain."
-Three words: Strogg Icarus Gravpack
-Specialized classes to appeal to different play styles
-Balance seems skewed to favor attackers over defenders
-Aerial vehicles control poorly