Rumor: PlayStation 4 gets definitive version of Watch_Dogs, Xbox One resolution "TBD"
If the ratings are good, I'll pick this up for the Wii U.
Watch_Dogs feels like it's becoming a big PlayStation series with the way it's showcased with th PS4. I was getting it for PS4 regardless anyways
"720p on PS360, 1080 on PS4, TBD on Xbox One" "Big difference between last generation and next gen. You can see it. PC can hit up to 60fps 1080, but I think they are aiming for parity with PS4" "Both hit 30fps easy. I think Xbox One suffers a few dips from 60fps. PS4 is pretty smooth. Definitive version" "PS4 is pretty smooth.Definitive version" hmmmmmmmm, i wonder what will also be different between ps4 version and xbox version
Where is @Jokesonyou ? I want him to read this, and save the URL to serve as argument in the future.
I think this story with Watch_Dogs is widespread across the entire next-gen landscape concerning most/all upcoming games: PS4 is the superior platform for multiplats. And yet more proof that Xbox One will be holding back multiplat development. Hey, at least last-gen developers had enough integrity to make the 360 version or PS3 version superior in the cases where they were able to better utilize the hardware. This upcoming gen will be the gen of backdoor deals where money changes hands and "parity" is bought in the name of not looking like the vastly inferior system.
"PC can hit up to 60fps 1080, but I think they are aiming for parity with PS4" PS4 holding back PC confirmed
@aquamala - That sounds to me like PC isn't being held back, but whatever floats your conspiracy boat I guess. Edit - You left out the part that implies what you're suggesting... "definitive version"... but I think that's about the consoles.
PS4: bang! bang! Xbox1: *falls down*
"PS4 holding back PC confirmed" Then X1 must be holding back both... : /
DedicatedtoSony is back and trolling as usual. Isn't this why you were gone for so long? Where is the proof that X1 is holding PS4 back? "And yet more proof that Xbox One will be holding back multiplat development." And yet the article specifically says: "Keep in mind, these are not confirmed numbers, just rumors from a trust source, so take everything with a grain of salt." So some dips in 60fps that this UNNAMED source THINKS happens and it is automatically holding back multiplat development? "at least last-gen developers had enough integrity to make the 360 version or PS3 version superior in the cases where they were able to better utilize the hardware" What?! You did nothing but complain that 360 was holding PS3 games back due to DVD or some parity requirement. But it turns out it was PS3's own cell architecture that was doing it. So many excuses and lame attempts. the new FCC, hUMA and 8 gigs of RAM is upon us everyone. I expect a full blog from you too.
oh look the examiner just so happened to write up piece explaining how the PS4 would get the definitive version of WD..what a coincidence. :/ hit whore, nothing more.
God... Is there anything else to report but rumors and unnamed and for all we know, fake sources..
Wanna see the PC version topped out. If this generation doesnt go PC>PS4>Xbone>Wii U for everything I'll eat my hat. Devs better push each platform and not wimp out because of potential spec differences
how in hell is it becoming a PS series when its multiplatform??? It's like saying COD is a big Xbox series yet its found on all platforms.
Don't you mean a great ps3 360 ps4 and xb1 great Series? Last time i checked a great game is a great game it isn't all about resolution.. And its a Rumor! Lol
TBD... um... at what point are they gonna decide because its almost show time.
When you buy a video card with more power you expect better performance. Its a shame that multiplat titles will shoot for parity instead of potential. When you buy a PS4 you buy better hardware but the political nature of the industry will keep the titles looking equal. From the developer themselves: "Big difference between last generation and next gen. You can see it. PC can hit up to 60fps 1080, but I think they are aiming for parity with PS4" "Both hit 30fps easy. I think Xbox One suffers a few dips from 60fps. PS4 is pretty smooth. Definitive version" I hope the Xbox owners are happy that that Microsoft has succeed in holding the industry back with weaker hardware. Thanks A lot.
inb4 "best on PC" comments... oh too late.
They say "up to 60fps" most likely because they will put in a fps cap and top it out at 60fps. Yes, you read that right. On the PC they cap off your max fps sometimes. Such an odd problem to have, huh?
["pedrof93 + 15h ago | Well said Where is @Jokesonyou ? I want him to read this, and save the URL to serve as argument in the future"] He is standing in a queue line to cancel the one pre-order then will move to another queue line to do another pre-order. (wink)
Thing about the PC community is graphics cards have branches. Low cheap tier lands at low resolution. High tier lands at next wave high resolution. "PC can hit up to 60fps 1080, but I think they are aiming for parity with PS4" PC can actually do alot more than that, but if FPS is capped then it will be rock solid and stable for many resolutions. Average PC resolution likely is 1400, 1600 or so. 1200, 1080, 900, 720 are all acceptable as well. 2160 is the first set for 4K. Expensive as heck, but few do try to game at that resolution now as well. My PC runs 768x1280 or something to that sort most of the time for my games. Not much higher than 720.
"If this generation doesnt go PC>PS4>Xbone>Wii U for everything I'll eat my hat. (off topic) Open wide, because it won't. It's not even going that way in the 360/PS3 era. Like I said earlier, it's all about the cash flow. http://n4g.com/news/1361512... You never got a game that was competitive with Crysis, even the following two Crysis games, although Crysis started and continued on the PC; If the PC's flagship game made concessions to jump through the console hoops, and the tech is not as close now (but kinda close), how much more will developers want to jump through the PS4/xbone's hoops just to get their hands on all of that cash when, if nvidia will be essentially alien in terms of graphical techniques compared to consoles, will make the console/PC differences even more pronounced? Look at Rage from id: Because of the 360, they took out one of their races and prevented that game from being open world. Not just the PS3 version, but also the PC version although BOTH of the other versions could be open world. Look at Final Fantasy 13 from Square-Enix: Final Fantasy 13 was supposed to be somewhat open world as well, but because of space issues we got a super-linear game and things were cut not to support the PS3 or PC, but to support the 360. The fact that the video was horrible on the 360 was due strictly because of the face that they and Microsoft wanted to have the game on one disc. Look at Grand Theift Auto IV: Compared to San Andreas, Grand Theft Auto IV was technologically inferior in terms of size and activities you could to in the game due to their lack of optimization techniques for consoles in general, but the blu-ray could have tipped the scales in favor of a larger city; but because that option wasn't available for the 360, the city was smaller than San Andreas. Konami pushed hard against Kojima to make MGS4 multiplatform, although Kojima made it apparent in various cutscenes and plot devices (the PS3 controller, for example) that he wanted that to remain off of PCs and the 360 and on the PS3. I don't know if Ground zeroes is multiplatform because of that past pressure, but here we are. All of these games could have had a larger map, better sequels, and an overall push in technological features on the PC, but none of them did that wasn't apparently easier to do for them as a port, which is better graphics. (on topic) Once again, if the xbone is supposed to have such advantages, it shouldn't be this hard to point them out; and as of yet, there's not one game anyone can point to to show them. on the PS3, you could see the cell processor's advantages in their first games like Resistance, Motorstorm, and Warhawk; but unless I'm wrong, there's nothing yet to show any specific advantage the xbone has.
xbox one isn't gonna survive for too long, i'm telling you..
@dedicatedtogamers I guess Sony will just have to let their platform exclusives do the talking yet again. ^_^
Wii U? Lmao. Anyway. Watch Dogs looks amazing. It's just too bad it'll be gimped to not make the folks at MS angry.
I bet you anything why it's running at 30fps is because Xbox One is holding them back. I'm sure PS4 can do 60fps. Isn't Assassins Creed doing 60fps? It's a huge open world game.
infamous SS look alot better than both those games and run at 1080p with fully destructible environment it's really have nothing to do with ps4 but have every thing to do with parity
Quote from the story: Intrigued, sources were contacted with connections to the project.... Take that for what you will. I am pretty sure both version's will look the same.
@ Ezz2013 Impression from PAX 2013 suggests inFamous:SS is doing near 60fps. http://www.neogaf.com/forum...
You can believe that all you want, but we'll probably never know for sure.
@digitalraptor even better so Infamous SS run at 60fps/1080p with fully destructible environment and look alot better than both Watch dogs and Assassins Creed IV that pretty much confirm what i'm saying it have every thing to do with parity
Do any of you care that this is a rumor. This game has always been focused on PS4. Makes sense that even if the RUMOR turns out true, that the X1 version may be behind the PS4 version. They have not shipped any version yet, so calm down.
doubt it... the chipsets are both made by AMD, so it should have somewhat similar architecture. If the Xbox is truly weaker I suspect they will have a lower fixed resolution
@ article, what about pc?!? and what is a Wii U, you speck off????