Josef Fares never made a video game before Brothers: A Tale of Two Sons, but you wouldn’t know that by playing the game. It feels like the veteran effort from a designer with a story that he is determined to tell. Fares’ history is in filmmaking, but he has always been fascinated by interactive storytelling and video games.
In our interview below, Fares talks about pushing past the skeptics to create the game, how he hopes to one day meet with the creator of Ico and Shadow of the Colossus, and how his childhood tragedy lead to one of the game’s most emotional moments. It may go without saying, but just in case, there are spoilers below.