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Submitted by jhorner13 644d ago | news

VALVE announces third big announcement, The Steam Controller

The famous founders of the Steam program, VALVE, have been making huge announcements this week. They have all lead up to this! First was SteamOS, then Steam Machines, now they have broken new ground with their third announcement, The Steam Controller which features a unique design sure to drive innovation!

The Steam Controller is built around a new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement. (PC, Steam, Valve)

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JimmyLmao  +   644d ago | Well said
umm, okay, looks, umm, unusual?
PLASTICA-MAN  +   644d ago
Lol at back clickable trackpad, Valve trying to copy the PS Vita and PS4 controller. We will see how it will go plus, the controller looks so ugly and bland at the front that's why they keep showing the back and only one tiny pic of the front is show at the end. Valve is doing bad strategy for keeping this secret and not shwoing it to the public to get their feedback, a last minute change won't be possible then.

Edit: So all the pics are from the front view? Oh my bad then! And thanks for notifying me with complete politeness without being a fanatic.
#1.1 (Edited 644d ago ) | Agree(23) | Disagree(82) | Report | Reply
spartanlemur  +   644d ago
Wait, so copying an awesome idea is now frowned upon?
Then let's just attack George RR Martin for "copying" Tolkien.
Also, this is innovation. What they're doing is not copying Sony or Microsoft, but taking a risk and putting a high-resolution trackpad (like you have on your laptop) onto a controller. This will mean you can play first person shooters more effectively and actually be able to play strategy games in the form cose to that which the creators intended.

And are you an idiot? Almost all of the images are of the FRONT of the controller.
HolyDuck   644d ago | Personal attack | show
Dan_scruggs  +   644d ago
Took exactly 2 comments to make a comparison to the PS4 controller. Considering it looks and operates absolutely nothing like it. It bridges the best of all worlds. PS4 and Wii U and keyboard and mouse. The touch screen in front is crucial and is the direction Sony would have been wise to go in. The mappable touch screen interface in necessary to differentiate it from a simple cheap touch pad the PS4 is going with. The reaction to this is not unlike seeing the Wii controller for the first time. At first everyone laughed and then it crushed the competition. Valve knows what its doing.
Studio-YaMi  +   644d ago
That is really immature of you,technology and advancement in any category(you name it!) is build up over earlier studies or ideas with newer approaches.

There is no shame or copying in this.
PLASTICA-MAN  +   644d ago
@ Studio-Yami, then why big companies fight each others and go even t courts to settle that like the Samsung-Apple copying problem that Apple won and Samsung had to pay millions of bucks but they paid Apple with many big vans full of cents. What is immature now?
Athonline  +   644d ago
If you ever do a degree at University you will learn how to do research and use excising sources/ results and built on-top of them. In academia simply referencing the original authors is considered widely accepted.
In corporation world or sometimes in PhD level, as your research aims to produce profits, if part of the new product/research includes using patented or copyrighted material, then you have to licence as well reference them.
Now for example: if you are building mobile phones, Motorolla is forced by law to licence their patterns at a fair price, as they considered basics in telecommunication. Otherwise unfair pricing or refusal leads to monopoly, etc etc.
However unique features a device may have, are not considered "basics", that may lead to a monopoly.
Patterns not only state in details the expected usage, but also the actual implementation of the product -what is needed to archive the desired output.

For the controller all we know: Sony's pattern is different than Valve's. Sony's pattern is Japan or EU, Valve's is a US company and can use it. Valve's implementation, even if the designed purpose is similar, is different.
Similar to listening music in-game: MS figured a way to play music, while you play games. Their implementation and output is console-specific, thus PC gamers aren't breaking any laws when they do so, but Sony couldn't in PS3. Thus Sony to walk-around, allowed devs to implement a way to listen to music, while playing a game. The output (the purpose) of the functionality is similar, but the implementation different.

I can list you hell a lot of examples of technologies building on-top of others, or popular walk-around in patterns and famous licences. If you want, just ask, but before you ask: look at your cellphone, your laptop/ desktop, TV, etc. None of them is a single corporation/man's design and research.

In software we usually copyright, not pattern stuff and the process is a bit different.
0ut1awed  +   644d ago
It's not trying to copy the PS4/Vita controller. Did you even read the article? Oh and who am I? A guy that currently ONLY owns a PC and Vita as his gaming platforms. I have a ps4 on preorder though.

The PS4/Vita has touch elements. The Steam controller is using a track pad as the literal joysticks. Oh and the "touch pad" element on the PS4? The "copy" on the Steam controller is a full color touch screen. If you are cynical enough to have to degrade it at first sight, the only valid derogatory statement would be "1up" at best.

Also the Haptics vibration tehcnology they talk about incorporating sounds freaking groundbreaking. It's like surround sound except in vibration for the controller if I am reading it right. Although the "sound" analogy isn't really so much of an analogy apparently.

Here is a statement regarding the VIBRATION emitters...

"As a parlour trick they can even play audio waveforms and function as speakers."

They have more than enough real estate with each "joystick" area to allow for precision aiming similar to a PC mouse.They wanted a controller that would really work with PC games. Even more so, they wanted a controller that also allow for competitive gameplay.

Sure, you can use a 360 controller fine on PCs. See what happens if you try and play say BF3 with a controller online though.

This controller can be the perfect solution for PC gaming with a controller. I will admit that the ergonomics look a bit weird but Valve says they have spent a whole year of R&R with the design so I trust it's as perfect as can be.

This design could be the future of controller input. It defiantly has the possibility to put mouse like precision on your hand. It won't quite negate the need for a keyboard though. You just have to be running a game optimized for a controller. Most PC games seem to at least let you do the necessitates with the controller.
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ThanatosDMC  +   644d ago
Good thing they made PS4 controller compatible on the PC so we could use it on Steam games. I'll get Steam Machine/Box if it's higher spec than my computer.
0ut1awed  +   644d ago
@ Thanatos

Well at the very least you can stream your PC to the Steam Machine in the living room or wherever it is.

I'll be supporting it no matter what. I enjoy consoles but I think PC needs some more love, especially for console players that think it's just too expensive. Increased support would then lead to devs having better budgets for PC games in the future.

Win win for everyone, especially the new comers that then get the hardware dirt cheap AND end up get the optimized software that comes with increased support! As you can see I'm very pumped about what this means to the PC community as a whole!
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Autodidactdystopia  +   644d ago
2 words..

Haptic feedback

that's the gamechanger, the haptic feedback comes through the trackpads.

this is different than just a trackpad, you get feedback up the wazoo. Im really willing to try this.

takes a lot for me to be willing to retire the 360 controller cause that thing has served me well, but this.. this looks neat.

I also don't know if you guys missed this part but this is what sets it apart from an ordinary trackpad.... they themselves say a trackpad is balls compared to using a joystick.

Valve:

"Trackpads, by their nature, are less physical than thumbsticks. By themselves, they are “light touch” devices and don’t offer the kind of visceral feedback that players get from pushing joysticks around. As we investigated trackpad-based input devices, it became clear through testing that we had to find ways to add more physicality to the experience. It also became clear that “rumble”, as it has been traditionally implemented (a lopsided weight spun around a single axis), was not going to be enough. Not even close.

The Steam Controller is built around a new generation of super-precise haptic feedback, employing dual linear resonant actuators. These small, strong, weighted electro-magnets are attached to each of the dual trackpads. They are capable of delivering a wide range of force and vibration, allowing precise control over frequency, amplitude, and direction of movement.

This haptic capability provides a vital channel of information to the player - delivering in-game information about speed, boundaries, thresholds, textures, action confirmations, or any other events about which game designers want players to be aware. It is a higher-bandwidth haptic information channel than exists in any other consumer product that we know of. As a parlour trick they can even play audio waveforms and function as speakers."
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starchild  +   644d ago
This is so exciting. I've been waiting and hoping for some innovation in the area of game input and control.

Valve have been researching this for a while. The fact that it allows you to play keyboard and mouse games comfortably in the living room on your couch is simply brilliant.

I can't wait to get my hands on this.

Edit @ Autodidactdystopia

Yeah, the haptic feedback stuff is the most exciting aspect of this whole thing. The ways that this has the potential to expand the way we interact with games and the feedback we get from the games is just incredible.

I don't think some people understand what a game changer this could be.
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Kevin ButIer  +   644d ago
Trackpads trying to replace thumbsticks is like kinect trying to replace buttons... we are not there yet, maybe later
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NewMonday  +   644d ago
I want this to work on Windowes PCs
3-4-5  +   644d ago
@ PLastica-man . You realize that is the front right?
BattleAxe  +   644d ago
Looks like a pretty sweet controller. Looks like Valve is trying to sidestep Xinput in addition to Windows. They've pretty much declared war on Microsoft.
UltimateMaster  +   644d ago
I don't know how I feel about this controller.
Somebody  +   643d ago
So PS Vita didn't steal the track pad ideas from those used on laptops, then?

"Valve is doing bad strategy for keeping this secret and not shwoing it to the public to get their feedback, a last minute change won't be possible then. "

They are doing that now. This is a not final product. That's why they announced and showed their devices this week and launched a beta programme for testers to test and give feedbacks later on.
badz149  +   643d ago
the controller looks very futuristic and I give it that but don't most pc gamers loath the idea of using controllers altogether? somehow now "this is awesome"? I don't get it. don't flame me as I game on console mostly and still play many multiplats on pc WITH CONTROLLERS as I can't stand kb+m.

plus, no matter how accurate the track pads will be, your thumbs will never be more accurate than your wrists. that's a fact
ShinMaster  +   643d ago
I don't think having the face buttons spread apart like that is a good idea. It looks impractical.

How can I Hadouken!?
How can I run and jump?
How can I play any games that require me to move the left stick/pad and press X or Y simultaneously?
#1.1.19 (Edited 643d ago ) | Agree(2) | Disagree(1) | Report
Sarick  +   644d ago
It doesn't look very wireless.

EDIT NVM I missed this.>

"How will the beta controller differ from the one that’s for sale next year?"

"There are a couple important differences: the first 300 or so beta units won’t include a touch screen, and they won’t be wireless. Instead, they’ll have four buttons in place of the touch screen, and they’ll require a USB cable"
#1.2 (Edited 644d ago ) | Agree(2) | Disagree(0) | Report | Reply
darthv72  +   644d ago
maybe for the type of responsiveness....it cant be wireless? Just a guess.

all the touch and haptic ability could be a killer on batteries but...i dont know.

here you go: "There are a couple important differences: the first 300 or so beta units won’t include a touch screen, and they won’t be wireless. Instead, they’ll have four buttons in place of the touch screen, and they’ll require a USB cable."
Mystogan  +   644d ago
I'm going to be a pessimistic a**hole and say. This controller looks bad. It just doesn't look comfortable. Ever played an FPS on your smartphone? Well it sucks. Maybe this is more precise but the feel will be the same, its the feel that bothers me most about touch controls not the precision. Touch controls do not replace thumbsticks Valve, better luck next time. Also fighting games will simply suck balls with this controller.

my optimistic me says I might try it when it's compatible with X1 though, you never know.
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Feralkitsune  +   644d ago
X1? It's a controller for the PC.
Somebody  +   643d ago
Wow. Steam OS, Machines and Controller are designed to break the PC away from MS and you only will buy this only if it comes to the X1?
come_bom  +   644d ago
Well... it's something different.
onyoursistersback  +   644d ago
We'll you got problems with product design, when the back looks like the front....and in this case both look ugly.
SilentNegotiator  +   644d ago
Virtual buttons? They're worried about how inaccurate control sticks are and then rely heavily on virtual buttons to make up for a lack of control?
the_espresso_kid  +   644d ago
Do you honestly think STEAM would roll this out if it didn't work well?
-Foxtrot  +   644d ago
Looks horrible, where is the annalouge sticks.....this isn't going to work
Dasteru  +   644d ago
No analogs because analogs suck, they are slow and imprecise.

This controller is designed to bridge the gap between console controllers and the high performance of a mouse, or atleast get as close as possible. The dual track pads will take some getting used to but will provide far better speed and accuracy.

Read the entire page and the reasoning for the design instead of just looking at the pictures and you will understand it.
-Foxtrot  +   644d ago
When you use a keyboard and Mouse for your gaming computer it's comfortable

When you play on consoles you have analogue sticks because they feel comfortable

I couldn't give a crap about precision because it's never effected me...hell ANY of us, it's something so small that nobody cares.

Look I know this is Valve but they f***** up....we need to change this or tell them to give us another option.

"Read the entire page and the reasoning for the design instead of just looking at the pictures and you will understand it."

Just because someone understands it dosen't mean it's going to feel right. If thats the case people would rather have a Keyboard and mouse
#1.7.2 (Edited 644d ago ) | Agree(7) | Disagree(10) | Report
PurpHerbison  +   644d ago
Analog sticks took some getting used to at first.
AIndoria  +   644d ago
Don't worry man you're just getting disagrees because no one wants to admit Valve actually is doing what we usually call "Get shitfaced on friday" :P
tee_bag242  +   643d ago
I bet you said the same thing when analogues took the place of d-pads.
Saying it "isn't going to work" is utterly meaningless when you haven't tried for yourself.

Analogues are already 15 or so years old and grossly inaccurate (although comfortable). Its about time someone tried to evolve the controller.
thisismyaccount  +   644d ago
Weirdest pad of all time.

I don´t think those "tactile-stick" replacement surfaces are a bad things, prolly have even a higher accurate-precision than a standard stick has.... but what im more concerned about is, are those Y,X,B, and the A buttons (paid and made by M$ :P?)...

Looks way too complicated and probably it is very complicated to use, not sure if the design and placement of those buttons are practical at all...and i bet they´re changing it few times prior release.

Think about playing Pes 2014 with that, it´s going to be tough to use X,Y or B,A while rotating, moving forward, jumping obstacles and what not...
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red_HULK  +   644d ago
I was gonna get a steam box or gaming PC, until I opened a steam account & noticed that all the games were the same price or more than disc? Wtf??! I thought steam was so great because I could get games for a fraction of the cost. That's a boner kill. I guess I'll just get a ps4 and save a grand.
#1.9 (Edited 644d ago ) | Agree(4) | Disagree(5) | Report | Reply
PurpHerbison  +   644d ago
I'm going to have to ask you to knock off the bull sh*t right now cause it isn't cute. 0/10
wsoutlaw87  +   643d ago
Its awesome valve is doing all this and trying to take the best of both consoles and pc and turn it in to steam. That would be awesome because there are so many pc games im interested in but i prefer consoles. That being said, I think the track pad in kind of a stupid idea because like valve mentioned you need some sort of feed back or else you wont even know if you are centered or not. Touch screen joysticks suck real bad on phones, but it does seem like they have done some pretty impressive things with the feedback so we'll see. I do applaud them for bringing long over due controller innovation. Valve has me interested but id prefer if games like mount and blade, total war, and war of the roses (rumored that it is coming) just came to the ps4 with its more open policies than before.
s45gr32  +   643d ago
You are absolutely right, so those are track pads, and I thought it was two large circles
Beastforlifenoob  +   643d ago
@JimmyLmao
You spelt amazing wrong
MuhammadJA  +   644d ago
Meh. There are enough controllers out there.
Dude chill.. Valve is doing something I have never seen. As expected..
That controller looks like it was mad in a cyberpunk world.. I LIKE!!
http://cdn.store.steampower...

I am sure they put an rts game on the screen on for a reason.

Seems valve made the ultimate controller?

"The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support. (We’ve fooled those older games into thinking they’re being played with a keyboard and mouse, but we’ve designed a gamepad that’s nothing like either one of those devices.) "

The x,y,b,a buttons umm hmm never ssen it like that lol But who knows may make sense when I get my hand on it.

Can hardly see it but it does have triggers.

No HL3 is not a surprise.

SteamOS + AMD Mantel(no need for diectx/windows) + AMD/Nvidia better linux drivers = new age in gaming! Maybe.

Seem like a big shift in just one week lol.

edit: lol at disagrees. I am observation fanboy sorry.

I know people may disagree with valve especially pc gamers. But I bet valve knows what they are doing.

Also I can care less for HL3.. Open world L4d3 on source engine 2 please. :)

Don't be made pc gammerz lol smile!!!
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CapsLocke  +   644d ago
What a tool.
UnHoly_One  +   644d ago
"The x,y,b,a buttons umm hmm never ssen it like that lol But who knows may make sense when I get my hand on it."

We'll see how much sense it makes whenever you play a game that requires you to press two buttons simultaneously. lol
cyborg47  +   644d ago
Still not sure why you're getting the disagrees. :\

[quote]We'll see how much sense it makes whenever you play a game that requires you to press two buttons simultaneously. lol[/quote]

Its said to have 16 buttons on it, remember?
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KillrateOmega  +   644d ago
...and you're telling him to chill?
s45gr32  +   643d ago
I agree nor disagree, I am sad no mention of Half Life 3 the controller that I didn't expected it.
FFRyan  +   644d ago
I feel like Valve should have ended with SteamOS :/
jhorner13  +   644d ago
Or HL3, Portal 3, L4D:3
JimmyLmao  +   644d ago
or maybe even a demonstration of them counting to the number 3, just to prove that they can actually count that high hehehe
#3.1.1 (Edited 644d ago ) | Agree(21) | Disagree(5) | Report
Xof  +   644d ago
Well, let's see: do we announce Half Life 3, that everyone wants... or a gamepad without thumbsticks that no one wants?

Obvious choice is obvious.
s45gr32  +   643d ago
You know Valve has never made a video game trilogy which is strange now that you mention L4D 3 portal 3 and Half Life 3.
Jovanian  +   644d ago
Yeah, it shoulda been: Hardware (plus controller) in one announcement, then OS, then software (improvements to steam as well as a look at games available on the steam machine as well as other platforms)

but they get points for making the controller look...interesting. I have been looking to purchasing some sort of controller input method for PC gaming but I'm a bit hesitant to pick something like this up when it looks so drastically different and completely does away with thumbsticks
TrevorPhillips  +   644d ago
Am I the only one that thinks the controller looks awesome
jhorner13  +   644d ago
No, but you're also a crazed psycho drug dealer. just sayin.
TrevorPhillips  +   644d ago
And what are you supposed to be, grizzly bear, if so, start running, cause imma bout to hunt you down with my rifle
The_Infected  +   644d ago
@Trevor

I think the controller is awesome!
LordSane  +   644d ago
Yeah, it looks like alien device, very unique and crazy.
Beastforlifenoob  +   643d ago
IF thats what aliens game on, I want to be an alien.
Heartnet  +   644d ago
yep as it looks like trash lol... 2 trackpads? really? trackpads on laptops are so shite and The xperia PLay had 2 trackpads and they were so useless....

Also the button placements are a bad idea.. Accidental slip on trackpad when accessing buttons will be commonplace whcih is why on common controllers they are on the side with the least used analog stick.

Also doesnt look very ergonomically friendly at all.. They have gone for specs over usability and thatll be there downfall
s45gr32  +   643d ago
I need to try out this controller first before making judgment which you should do also
Dasteru  +   644d ago
I wouldn't jump straight out and call it "awesome" but it does look like an interesting concept that could have some nice benefits. I need to actually get it in my hands to know for sure.

@Heartnet: The track pads on laptops aren't exactly high resolution, The ones on the Steam pad should be alot better. Think of them more like flat track balls vs a laptop style touch pad, should be nearly 1:1.
Tctczach  +   644d ago
Half Life 3 is not a controller :(
SkullBlade169  +   644d ago
You don't say?
Tctczach  +   644d ago
Haha I figured this would be it but I had to hope.
KionicWarlord222  +   644d ago
Those buttons though...
Sony360  +   643d ago
Oh no. Please don't say it's something different?!

Still, I laughed at "right mouse button" being on the left, and vice versa.
EXVirtual  +   644d ago
This controller is quite unusual.
Instead of analog sticks, it has trackpads and the few face buttons it has are placed quite strangely.
This controller is gonna take some time getting used to.
The touchscreen apparently has a high resolution.
I guess this works with the PC and the Steam Machines and it's hackable... hmmm
This is quite strange to me. I think the SteamOS is a good idea, but the Steam Machines and Steam Controller kinda pointless/strange.
But that being said, I guess we'll have to wait and see how this operates. The design is still unorthodox though.
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colonel179  +   644d ago
I think it's a great concept. It might actually work.

I wondered since Sony announced the DS4 how a controller would be with trackpads instead of Analog Sticks, and Valve is doing it. I think it will benefit precision with several games.

However, I understand everyone's skepticism since it is something completely different. Valve's got a lot to prove right now, and I am confident they will.
The Great Melon  +   644d ago
The main issue I might have with this controller is its capability to play twitch platformers or fighters effectively. The pads make sense for FPS or 3rd person games, but I am skeptical of its ability for quick clicking action.

I know many of the modded controllers that are designed for speed place buttons on the back of the controller. Valve has done this also with a couple of buttons. Combos in fighters will be a little weird though, because they were actually designed for the thumb.

Regardless, this is an interesting controller.
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ShinMaster  +   643d ago
The issue is that you can physically feel yourself pushing the analog stick in a direction, whereas with a trackpad, you don't.
Second, the face buttons being spread out like that make no sense. Any game that requires you to move with the right stick/pad and press either X or Y will be hindered. Especially fighting games. And platformers. And any game that requires quick real time inputs.
Sarick  +   644d ago
Since SteamOS is made for PC we might be able to use PS4 controllers if these are to awkward. As you can see they're simply deserting keyboard presses to controller buttons for the most part in their diagrams.

It'd be cool if a 3rd party company created a hardware based usb adapter hookup that allows communication to PS4 and/or Xbox controllers without tying up the PC's bluetooth adapter.
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Beastforlifenoob  +   643d ago
how is it pointless/strange

How is a steam machine with a controller different to a Playstation "machine"/Xbox "machine"/nintendo "machine"/ whith a controller?
How the F is this a "Pointless/strange" concept.
???
EXVirtual  +   643d ago
The Steam Machines are basically PCs. Why not just build one?
The Steam controller looks very awkward. Most PC gamers I know just connect up their 360 controller to their rigs.
4logpc  +   644d ago
No Dpad....makes a lot of 2d games hard to play.
DarkBlood  +   644d ago
give it a feel when it comes out to see how well it works with 2d games, i mean this is valve we are talking about lol
The Great Melon  +   644d ago
If another company where to have released this I would have raised the same concerns more vocally. However, given the fact that Valve has a huge library of indie games that have traditionally been designed for dpads, I bet they have thought carefully about this design.

I am really interested in how the actuators might be implemented. I have a feeling you can use them to create virtual zones on that face of the pad that that can give a sense of buttons. Traditional rumble schemes can really trick the brain, so I bet these can go a step further.
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Heartnet  +   644d ago
Yerh the purely software company.... Steam has no credentials when it comes to hardware or controllers...
aliengmr  +   644d ago
@Heartnet

In fact, Valve has been working for many years on new ways to interact with games. Much of it being hardware related. They were testing all sorts of controller concepts.

They were very interested in biometrics being used in games as well.

Valve has been working with hardware for quite a while.
Somebody  +   643d ago
@Heartnet

Microsoft was a software only company. And then it made the X Box. Now it's has its own line of mobile devices.
DarkBlood  +   644d ago
Going to buy that baby to use on my pc for the meantime at least till i can get my hands on the steam machine
Sarick  +   644d ago
Why wait for a Steam Machine, Just create a duel boot on your current PC then install the SteamOS and try it out. The OS is already out in the wild for authorized testers. You can still wait for the official launch which shouldn't be to far away.

http://store.steampowered.c...
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a_squirrel  +   644d ago
"Just create a duel boot on your current PC"
"create a duel boot"
"duel boot"

En garde!
Sarick  +   644d ago
@a_squirrel

Umm, what? ROFLAO.

Maybe I should've said "setup a multi-boot." :P
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DarkBlood  +   644d ago
lol

anyways im more likely to screw doing something like putting in another OS for which would be my first time so im not taking that chance lol

plus by getting the steambox its going to be hooked to the tv next to my other consoles bassically i will only play games on the steambox and nothing else my pc will just be used for internet and certain games that may not work on the steambox right away
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ShinMaster  +   643d ago
lol

I think he meant you should have said "dual" not "duel".
Sarick  +   643d ago
@DarkBlood

Fair enough, one of the major concerns holding back a portion of console/pc gamers going to Linux is the very essence of what you just stated.

PC gamers are accustomed to Windows OS and Console gamers are accustomed to closed systems that are more plug and play on their TVs. If this specific technology takes off then it may help bridge gaps some.

Thanks for responding.
DarkBlood  +   643d ago
No problemo
clmstr  +   644d ago
I'm confused.
Gimmemorebubblez  +   644d ago
Innovation, I like it. Sort of similar to the one leaked Ps4 remote proto-type that had two touch pads where the analog sticks are.
torchic  +   644d ago
yea that's the most important thing here; it's innovative. we haven't seen a drastically different controller since the last century and we have to commend Valve on putting themselves out there and try to reinvent the wheel.

it sounds like one of those things that you simply have to try to understand
Heartnet  +   644d ago
Its not innovative... Its a terrible idewa.. Sony Xperia play had 2 trackpads and omg it was just awful to control...

And ive tried trackpads... ive owned a laptop and my god i bought a mouse or Controller instead of using that garbage... They get warm and uncomfortable to touch....

Layout is also garbage of buttons... hard to reach and involve sliding ur fingers along trackpad to get to them, or taking to much care to make sure u dont drag finger across it.

It sounds like one of those things that has been tried and thrown away cause its garbage.
riceking  +   644d ago
wtf is that thing....
AIndoria  +   644d ago
*Valve announces controller which sticks needles in your peehole. Doesn't matter! Viva La Revolution! Praise Gaben*
Beastforlifenoob  +   643d ago
Its called the future son, the beutiful future.

P.S. Youve probably heard that alot as your walking down the street and people se you
Gamesgbkiller  +   644d ago
First thought when I saw it .

" WTF ... That's scary "

We have to wait and see how this thing operate.
wtopez  +   644d ago
So MS spent hundreds of millions of $$$ on it's X1 controller that looks a lot like the original 360 controller. Money well spent...it is not.
#14 (Edited 644d ago ) | Agree(8) | Disagree(12) | Report | Reply
Mystogan  +   644d ago
....
SmokingMonkey  +   644d ago
Hey man!...the triggers rumble ok!!! /s
Sony360  +   643d ago
Not like we see Sony doing that.

Also, you're in the wrong comments section.
Chrono  +   644d ago
Kinda reminds me of Xperia Play's analog pads. But it's great that it's customizable.
darksky  +   644d ago
Hope not. The xperia play's analog pads are rubbish. Feel like a standard mobile phone touchscreen. I know cause I got one.
#15.1 (Edited 644d ago ) | Agree(1) | Disagree(6) | Report | Reply
byeGollum  +   644d ago
Whoa. . why'd I have a feeling it would be a trackpad? :)
Convas  +   644d ago
I'll take one for my PC!
Sarobi  +   644d ago
As will I!. A controller designed to work for all PC games, whether they support controllers or not?.. I'll definitely give that a go
TomahawkX  +   644d ago
You want to know how this will feel like? Try playing a 3d shooter game on your smartphones/tablets. It will suck.
Mystogan  +   644d ago
Yup, this controller might be more precise but the feel will be rubbish.
EL Lanf  +   644d ago
A controller was my bet on what was coming. After all the [o+o] did resemble one a bit. I'm not going to judge this until its out though. Many innovative controllers have flopped in the past but valve has the weight and the wisdom to pull it off.

The trackpads can function as speakers though? My first though is thats what the looked like, really strange in that they actually also are.

Honestly I think the thing looks ugly though. There needs to be caution since its hackable too. There's a reason companies clamped down on controller modded and that's because it adversely affected those who didn't mod their controller.

I think the trackpads might be a good alternative to analog sticks for people with long fingers like me, my fingers would always overshoot the concave centre on the 360 controller, meaning I'd mostly be using the centre of my thumb to move it half the time.
Jovanian  +   644d ago
'valve has the weight'

Careful there man, we don't want another HL3 delay
wtopez  +   644d ago
Also Thank You Valve for not treating your community like idiots.
_LarZen_  +   644d ago
It looks strange..but if it has the precision they brag about and I can use it for all PC games.

Well then I am sure as heck going to give it a try.
Statix  +   644d ago
Trackpad in lieu of the right analog stick is a great idea (one that I've personally considered in the past).

Trackpad instead of the left analog stick (movement), however? Very bad idea.
DigitalAnalog  +   644d ago
Why not? The unlike the analog sticks where it has always default on the center, you can directly push the direction where you want to go. You are now longer "anchored" with the analog stick to zig-zag through directions, so it's like a more 360' d-pad if I may say.
Statix  +   644d ago
The problem with a trackpad for movement is that the movement action is relative to position. Meaning the further you push, the faster you go in a particular direction. An analog stick is perfect for this.

On the other hand, a trackpad (or mouse) is perfect for aiming, because aiming is dictated by absolute position of the input device. Meaning that you have no need to touch/hit the zero point (or lift off your thumb/mouse) to stop your aiming cursor from accelerating. I.e., if you want to aim left two inches, you move your thumb/mouse two inches to the left. If you want to stop your aiming cursor from moving, just don't move your thumb/mouse.

Because character movement is an accelerative action, you need physical feedback (e.g., the resistance of the analog stick) to tell you how fast and in which direction you are moving said character. That's why trying to control a character using a tablet's touchscreen is so inaccurate and/or frustrating. If you want to move your character forward, the touchpad has no reliable physical feedback to tell your left thumb whether you are successfully pressing "up" to trigger the "move forward" action. You equate it with using the 360 D-Pad, but that's not accurate; the D-Pad has physical feedback in the form of a actuation "click" or depression.

Apparently, according to the Steam Controller page, Valve is investigating using vibration to perhaps tell you how far you are pressing in a certain direction. I honestly don't know if this is the solution, and whether or not it would work well.
#22.1.1 (Edited 644d ago ) | Agree(3) | Disagree(2) | Report
DigitalAnalog  +   644d ago
The "vibration" you are talking about is Haptic feedback. It's the one thing this trackpad has that allows you to orient your "D-pad" where and how you want to go.

Imagine simulated games like thief that require to hold the "shift" to run up ramps can now be accurately used with the trackpad depending on speed and precision.

Compared to the analog sticks where the deadzone aspect is much wider wouldn't be as feasible if it were to be controlled in the same way.
#22.1.2 (Edited 644d ago ) | Agree(1) | Disagree(0) | Report
Atomicjuicer  +   643d ago
@statix (can't direct reply cos your comment too nested) they have different speeds for movement depending on which ring you are in. Outer ring and inner ring on left trackpad are different speeds and I think inner most ring is jump
#22.1.3 (Edited 643d ago ) | Agree(0) | Disagree(0) | Report
PJQPAC  +   644d ago
it looks cool but i have no interest in touch controls or motion controls. maybe i'm just to old i prefer buttons not touch screens and motion controls give me a real controller or keyboard and mouse instead.
Beastforlifenoob  +   643d ago
Maybe you should just use rocks so you can use one to hit your head and realise this is truly beast?
PJQPAC  +   643d ago
maybe you should brush up on your english and learn to compose a sentence.
ruefrak  +   644d ago
It is an interesting approach to a controller, and if it does allow games designed for a mouse/keyboard playable on a big screen, then that's great.
What I'm happy about is that they finally showed SOMETHING! After two big announcements that delivered zero specifics the third announcement is about as specific as you can get. What a relief.
Rivitur  +   644d ago
But how will this controller fair against controller schemes like Arma? Scroll through the touch screen but that puts ppl at a disadvantage.
Jovanian  +   644d ago
Playing a shooter, let alone one as complicated as arma, with a controller is a bad idea in general
DigitalAnalog  +   644d ago
Wasn't a similar thing said about Halo?
Jovanian  +   644d ago
@Dig

you can play halo with a controller but your performance would be greatly increased if you weren't restricted to controller input and had the ability to hook up the mouse and keyboard to the xbox one. Just a fact of the matter, mouse and keyboard is the best input method for shooters. Period.
DigitalAnalog  +   644d ago
Point being, the controller is now the "default" input for FPS considering it's "limitations". It's not a gimmicky tacked-on extra that is considered an optional approach compared to MOH on the original PSX pad.

Arma's multitude of inputs can then be refined properly if the trackpads and inputs work as advertised. This would make the game far more accessible without sacrificing game design principles (since it wasn't meant to be built for this controller in the first place).
vickers500  +   644d ago
"Just a fact of the matter, mouse and keyboard is the best input method for shooters. Period."

Not for everyone. Some people just cant get used to a mouse and keyboard like they can a controller. I can use a mouse and keyboard fine enough, but I am still nowhere near as good with it as I am a controller. I'll still do far better in something like BF3 on consoles than I will on my pc (have both versions and I can confirm this).

Mouse and keyboard aren't "better" than controllers, they're just more accurate, but accuracy does not equate to being "better". What is "better" is simply a matter of opinion and personal taste. Period.
#25.1.4 (Edited 644d ago ) | Agree(1) | Disagree(1) | Report
GMoneyChuck  +   644d ago
Actually, if you look at their picture for the Portal controls, you can see they are using the left and right bumper buttons as the scrolling middle mouse buttons. I bet you could use the same for Arma. I'm actually finding this controler to be really fascinating. Its def different from the other controllers we have been seeing this year. The one thing I find odd are the placement of the X and Y buttons. But, maybe thats a change for the better.
#25.2 (Edited 644d ago ) | Agree(1) | Disagree(0) | Report | Reply
Vip3r  +   644d ago
Goodbye thumbs.
pyramidshead  +   644d ago
Da fuck. lol
cactusjack  +   644d ago
im gonna say what everyone is thinking, WTF is that.
SpideySpeakz  +   644d ago
It's a controller, pretty obvious.
a_squirrel  +   644d ago
With high precision trackpads, similiar to digitizers for pens, but for your thumbs.
360ICE  +   643d ago
You're saying what everyone is saying.
Mr-SellJack  +   644d ago
i don't know..looks really akward and discomfortable for almost all physical retail games...plus does it have any function on the back?that would be disappointing if not...(nvm it has)Valve is naive to expand more on just games and software.....It will be an epic flop that's for sure...
#29 (Edited 644d ago ) | Agree(1) | Disagree(5) | Report | Reply
DomceM  +   644d ago
with no due respect... Valve is one of the most successful gaming companies out there. You are a nobody.

I will give them a chance before listening to "Mr-selljack" on N4G lmfao.
Mr-SellJack  +   644d ago
Wow..r u mad bro?y r u so serious?Valve is pretty much unkown,I could easily list 10 more known devs.Advancing to Hardware is plain dumb & silly imo.This has fail written all over.I'm dubvious if it reaches 1mil in a year.People won't change,Others are much more reliable and have a history that trumps Valve,plus only a mere amount of people would ever consider of buying this steam based console.
LeoDDestroyer  +   644d ago
Yeah but they are not known for hardware which is a lot different than making software.
DomceM  +   644d ago
I will say it again. Your opinion means nothing. What have you achieved? Are you a famous developer? No? Then maybe an entrepeneur? A succsessful business man? Oh thats right....

You are just anothet irrelevent voice that is part of the background noise. Yawn.
JasonKCK  +   644d ago
I like it! It reminds me of those tochpad controllers back in the Sega Gen days.
wishingW3L  +   644d ago
I still have one and all I can say is that they were absolutely horrible.

http://www.videogamemuseum....
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