Matt Buckley: "Brothers: A Tale of Two Sons is not about challenging platforming or confounding puzzles. It’s not about replay value or flashy visuals. This game’s brilliance is in how its moving story is told: all because of how you move your fingers – which buttons you’re pressing, and which ones you’re not. This is a breakthrough in what interactivity can accomplish with little aid from more traditional storytelling mechanics – its resulting importance to this medium is no exaggeration."
Mum's dead, dad’s not too far behind her and it’s left to a couple of brothers to save the day - obviously! Looks like we’re going on an adventure! Brothers, a tale of two sons, is a remake of the original title from Josef Fares - you know, the “F##k the Oscars” guy! The original launched back in 2013 and in the 11 years since then, the original game has become a cult classic!
Brothers: A Tale of Two Sons launched back in 2013, and a remake of the game is set to launch next week. Today, we look back at the original.
The remake of the beloved indie game seems to go against its original director's vision.
I don’t think so but here it is. I did enjoy it originally I wonder what they changed.
No, and the new graphics are sad. Should've at least kept the original painterly style and just make it with better shaders, effects, lighting, etc.
As it is, this is unnecessary.
Wonderful game! Played it a few days ago so I do recommend trying out the demo/game