Earlier, it was reported that Ryse had faced a possible downgrade from 150k triangle count per character to 85k triangle count per character. Crytek’s CEO has confirmed this downgrade in a tweet adding that it was their own choice.
but as long as they were able to lcok in the framerate, I think it was an acceptable trade off.
Yeah lol! What do expect from a console that has a GPU similar to a lowend card like the HD7790.
well thats embarrassing
It's not about polycounts, actually before these titles were running on high end pc with nvidia cards and now on XB1. It's simple as that.
http://www.youtube.com/watc... at XBONE
WarThunder is right. both XB1 and PS4 runs off the same tablet CPU and low end GPU.
I haven't heard much about Killzone sf update wise on the graphics. All I saw was the updated enemy model http://beyond3d.com/showpos... I wonder what else they are adding to the game? I wish they would update us.
Who didn't see this coming? First M$ uses PCs to show off Xdone games at E3. That's right, they didn't even use the damn console they are promoting. Next, games that were advertised are now getting downgraded because the console is not powerful enough. Shocking.
Lot of trolls in here... moderators must be sleeping. They usually sleep a lot in news with comments related to X1 and X360! As for Ryse, first the 900p downgrade and now the downgrade triangle count per character... this is not a good sign for the X1's raw power. Hope at least that the game is good.
True, its pretty disappointing for a console worth $500
You can't help but to be a troll with news like that because to respond to any of it will require you to address the consistent downgrading of xbone games, which in doing so will make you appear to be over critical of the xbone; but in reality, the xbone is showing a backing-off of the graphical standards that made their games either stand out or be competitive with PS4's games... ..and that's serious in terms of microsoft saying that the xbone is a technological contemporary of the PS4.
^Shivvy24, I agree, but 'worth' and 'costing' are not interchangeable terms; I would suggest 'costing' would have been a better choice to make your point more accurate... :)
TBH I don't really care if it's downgraded or not. I'm not buying an X1 now (maybe in 2016/17) but I guess it will still look good. However, the thing is, MS and their guys have been bragging lately about how PS4 isnt that much powerful compared to X1. And, now you have all those "great" launch titles downgraded : KI, DR3, Ryse... It really makes you wonder if statements claiming PS4 is 50% more powerful than X1 isnt actually TRUE. And mostly when you see stunning IPs like KZSF running at 1080p native (and achieving 60fps in MP), and OPENWORLD (yes, in caps) inFamousSS at 1080p. MS should learn to STFU sometimes and admit they're behind. Because they really are.
They should have stopped after saying graphics dont matter so much^^ And its true. Graphics do not matter too much on consoles! But now they are contradicting themselves. First saying graphics dont matter anyway and now they come out with these arguments that their games look just as good as ps4 and cloud power and and and... Its bad publicity. Not that the xb1 has a slighty less power. That's not the issue imho. Its what they say to the public and contradict themselves.
I'm just glad they ramped it down enough to be run on the original xbox.
lol bubbles for you
They ramped it down to run on next gen console specs, I wouldn't expect miracles from Crytek even on PS4 and I don't on my PC.
lol and consoles have very little time till launch, they still havent finished launch games.
I don´t like MS but I liked a lot Ryse... and downgrade for a smoother fps and Vsync worth any time. Besides, doing impressive things with lesser resources shows the skill level of a dev team. Still, I rather have a PS4 ONLY.
Dam! even with half the Sh!t turned down Ryse still looks better than KZ!
are you high?
Ryse never looked better than KZ to begin with.
ryse look better than killzone lol very funny i almost believe he's serious when he said that or its sarcasm.. Ryse look better than killzone, i don't know witch detention you're looking from but what ever you're smoking i want some
@ Joke I hope you realize you sound desperate with your triangle versus triangle bullshit. Last time I checked the devs only mentionned the main character beeing 130 K traingles ( now 85 K). Factualy, all character models in KZ are rendered in 40K polygons with HD textures. Hence technically KZ might allready be pushing way more polygons on screen, not to mention an impressive maryade of Partical systems From what I've seen from ryse is not impressive in the least bit, all NPCs appear to be rendered in a low polygon count with muddy textures. Plus poly count is not everything, GOW 3 was pushing 30 K for Kratos and it looked on par with this game, not to mention GOW ran at 1080p
Why would they announce a downgrade while many devs are proud to show their engines lifting up? I thought the XBone got an overhaul in power and this is an exclusive game. I hope multiplats won't suffer (well sadly they will).
@jokesonyou JokeSONYou........hahahahahah ahahahahahahahahahah the biggest Xbone fanboy has SONY in his profile name. Forgive me for being immature.
Thinking of downgrading from ps4 to xbone.. Need an extra $100 though lol damn 900p..
Wow talk about poor reporting. Its not a downgrade if they merely lowered triangle counts and upped lighting shading to give the game an overall better look, I wish people would stop trying to create controversy where there is none. I trust cryteks judgement with graphics
Don't expect the clueless fanboys on this site to understand anything like that. Hate, hate, hate.. is all these people know how to do. I'm not even getting an Xbox One, but the way these people act is just shameful.
The problem is that there are a select group of users here who were using the triangle count to demonstrate the Xbox One's edge over PS4. Now that the official triangle count has drastically lowered it has rendered that argument invalid and thus is a downgrade.
@dragon82 yah i saw that, but you have to look at the bigger picture, lowering one aspect graphically to raise another, to achieve ultimately a better visual and performance not a downgrade, if anything its an upgrade. Crytek wouldn't have done it if it didn't result in a more positive visual experience.
@gamer7804 and starchild "merely lowered triangle counts" "Don't expect the clueless fanboys on this site to understand anything like that" Obviously you guys know absolutely nothing about 3D modelling.