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Submitted by no_more_heroes 388d ago | news

Microsoft demonstrates Halo 4 streaming from the cloud to Windows and Windows Phones

TheVerge:

Microsoft is building its own cloud gaming service. Company officials demonstrated a prototype of the service during an internal company meeting today. Sources familiar with the meeting revealed to The Verge that Microsoft demonstrated Halo 4 running on a Windows Phone and PC, both streaming the game from the cloud. We're told that the concept service runs smoothly on both devices, and that Microsoft has managed to reduce the latency on a Lumia 520 to just 45ms. (Halo 4, Microsoft, Mobile, PC, Xbox One)

wtopez  +   388d ago
This game should be released on PC...
JokesOnYou  +   388d ago
"According to a report from The Verge, Microsoft held 'internal meetings' today in which it showed the 343 Industries shooter - currently only available for Xbox 360 - running on Windows-powered phone and PC devices as part of a demonstration of a new and as-yet unnamed 'prototype' cloud technology."

-Maybe it will. Whats interesting is this use of the cloud and the potential benefits of this new "prototype cloud technology" if this is legit. As much as some say the cloud is all PR smoke from micro, I think it will prove to be a great resource for gaming in a variety of ways.
#1.1 (Edited 388d ago ) | Agree(18) | Disagree(20) | Report | Reply
Bigpappy  +   388d ago
Hopefully they could use it to let me play my digital collection from 360 on my X1. That would be a neat gift that I would very much appreciate.
NatureOfLogic  +   388d ago
Sony have Gaikai which was doing this before Sony even bought them. MS saying that the cloud will improve graphics is PR smoke. Cloud gaming is nothing new. Fanboys only pay attention to things that have been around for awhile when their favorite company speak of it. MS is hyping old news. So, yes It's PR smoke.
NateCole  +   388d ago
streaming games from the cloud is nothing new. Heard of onlive and Gaikai?.
malokevi  +   388d ago
@natureoflogic

Halo 4 being streamed to a smartphone using azure... PR smoke?!

I'm not even sure how to respond to that...
#1.1.4 (Edited 388d ago ) | Agree(31) | Disagree(11) | Report
UltimateMaster  +   388d ago
Yeah, Sony announced they were going to be able to stream their games on smart phones at their reveal using Gaikai.
AngelicIceDiamond  +   388d ago
E3 2014 maybe?

That would be a great event to showcase this. That is if they fully come through with it.

EDIT: Logic failed, and failed hard on that entire statement, Seriously you should erase that and try again lol wow.

@Nate Yeah we know its nothing new nobody here said anything about it being new or anything.
#1.1.6 (Edited 388d ago ) | Agree(4) | Disagree(3) | Report
Evilsnuggle  +   388d ago
Jokes steaming games is not new nor does it improve graphics over standard Internet. It send info and buffers like a video on online with buffering enough lanetcy can be over come. Steaming games is not improving games are real time and have bandwidth and latency restrains no matter what microSCAM says. its not possible over standard Internet. I have read alot of networking web site articles explaining why it not possible over standard Internet
In real time you have to send info the GPU not CPUs that microscam have has to process then send back to you before the next frame of a game over and over again. Not possible over standard Internet also Microscam owners or as cloud CPU bank not GPU bank.
#1.1.7 (Edited 388d ago ) | Agree(10) | Disagree(7) | Report
gamertk421  +   388d ago
@evil Steaming games may not be ideal, but they do retain more vitamins and nutrients that way.
#1.1.8 (Edited 388d ago ) | Agree(6) | Disagree(0) | Report
n4rc  +   388d ago
@evil

You have little to no clue what you are talking about..

Cloud processing is a data stream.. 1s and 0s.. Bandwidth has little to do with what they are advertising.

If you can stream a full game in real time then how the hell cant you stream cloud computed instructions for the console to process locally.. Rather then use up local resources to do the calculations..

Save your fanboy rants and move along
AngelicIceDiamond  +   388d ago
This is a very modest comment thread here except for a few fanboys but that's nothing compared to this.

http://n4g.com/comments/red... Seems to me Xbox fans are way more mature than the other fanbase.

Is it immature that I brought this up? Sure but the comments are such night and day I had to compare.
WeAreLegion  +   388d ago
Xbox fans are more mature?!? Both groups are equally immature. It's not like two completely different groups of people chose Sony or Microsoft. They're all the same. Go to a Driveclub YouTube video. Go to a Forza 5 YouTube video. Horrible trolling from both sides is present.
TheFamous1  +   388d ago
But that would make too much sense and Microsoft doesn't know what the fuck they are doing.
Bundi  +   388d ago
All these billions in profit they keep making has been dumb luck?
jmc8888  +   387d ago
Well Windows and DOS wasn't created by Microsoft, so yeah, I'd say that it was dumb luck they acquired those franchises. Because basically they ARE Microsoft. Everything else that came after is because of that.

Not dumb as in they didn't know what they were doing was going to be very profitable, but dumb as in someone was dumb enough to let go of Windows and DOS and Microsoft was the beneficiary of some moron allowing them to buy it.

As for Office, it was always MS response to Applesoft.

So yeah, I'd say most of their business IS dumb luck.
#1.2.2 (Edited 387d ago ) | Agree(1) | Disagree(1) | Report
Shadowsteal  +   388d ago
Microsoft has cloud gaming through Azure
Sony has cloud gaming through Gaikai

Here's the difference

Eventually both services will hit phones and tablets. For Sony the most comfortable boxes to stream to would be the PS4, PS3, PS Vita TV, and above all the PS Vita. Why? Controllers we all love and buttons we love pushing.

For it to be viable to work on Microsoft's front they need to create something to allow customers to use a controller or make their version of PS Vita Tv. Because Halo 4 with touch screen controls? Ew don't make me barf.
Software_Lover  +   388d ago
......... You can use wired/wireless 360/XBone controllers on any windows device that has a USB port.

As far as cell phones go, you are right. They will need to come up with a solution. But to be honest, I'm not streaming those types of games to my cell phone in the first place.
mhunterjr  +   388d ago
"Microsoft's demonstration included a Windows Phone with a Xbox controller attached through an accessory"

That's the best solution as they already have attachments that can work with most cell phones. I also wouldn't be surprised to see a iPhone controller styleperipheral eventually
#1.3.2 (Edited 388d ago ) | Agree(0) | Disagree(1) | Report
DeadlyFire  +   388d ago
You are forgetting Sony also mentioned the PC As does Microsoft.

Basically if your a PC gamer in about 1-4 years you will be getting Xbox and Playstation exclusives tied into Cloud services available to play at your desk or on your phone. Win/win for PC community if they have bandwidth.
timotim  +   388d ago
Obviously, this must be used as a way to combat the lack of backward compatibility from Xbox 360 to Xbox One. But going forward, the broader approach should be to incorporate this tech into and make it apart SmartGlass. This is the very definition of SG....you pick the screen size/device you want and the content will adjust itself to make it work. Since every game will have basic SG functionality, a section could be added for all live titles to play them on any SG device. Would be cool
UltimateMaster  +   388d ago
Yeah, it would be.
Sony was already planning for this with their Gaikai service.
Stuntz  +   388d ago
uh oh Microsoft is about to hit a homerun. Sorry fellas but Azure is WAYYY better then gaikai dont even kid yourself. Azure is a multi multi multi billion dollar corporation lol.
TheFamous1   388d ago | Personal attack | show | Replies(2)
Angels3785  +   388d ago
You realize Gaikai can do the same thing.......

http://www.gamespot.com/new...

http://www.polygon.com/2013...

http://www.vg247.com/2013/0...

here's multiple sources for your tiny mind.

They announced this long before microsoft...every day its looking more and more like xbox ones "cloud" is more cpu processes and streaming....just like sony....only they didn't make as big a deal out of it.....
#3.2 (Edited 388d ago ) | Agree(18) | Disagree(4) | Report | Reply
Tctczach  +   388d ago
Gaiki "can" put ps3 games on smartphones? Please provide some proof to that. I don't think it is that ready for that if it isn't even ready for Europe. And they have fiber optic cabling. Hahaha
DeadlyFire  +   388d ago
@Tctczach You are aware that a cloud service is basically a mini App that is put out. It can fit on any device once its up and running. It streams from one device to any other device that accesses it. It could run on the PS3 and X360 if they wanted to allow for that. Say they release a version of their cloud service on the PS3/X360 next year with only demos of PS4/1BX games available for consumers to try out to inspire next gen sales.

Its nothing to do with cabling that is slowing Sony down. Its just server infrastructure in Europe isn't ready for Gaikai. Sony is building server centers as well you know. That takes time.
AznGaara  +   388d ago
Microsoft's senior director of Xbox, Albert Penello, said "it could be more complicated things like rendering full games like a Gaikai and delivering it to the box"

I wonder how many ppl will ignore this. Oh wait.. we just read the article title and comment. Whoops. My bad internet.
#3.3 (Edited 388d ago ) | Agree(4) | Disagree(1) | Report | Reply
DeadlyFire  +   388d ago
You can't BS us.

Azure is nice, but so is Gaikai, OnLive, OTOY, NVIDIA Grid, and the inevitable others.

Game streaming is a relatively simple cloud process. Its just framerate vs. graphics quality with the bandwidth you can expect some delayed input. If its good enough though it shouldn't matter to much to have small delay. Wireless controllers are 200-300 ms for X360/PS3. 45ms isn't bad. :)
#3.4 (Edited 388d ago ) | Agree(1) | Disagree(1) | Report | Reply
Mystogan  +   386d ago
Except Azure probably has more than 10 times the servers than all these services combined. And I'm not joking.
DeadlyFire  +   385d ago
You mean it will in the future. Microsoft doesn't have all of their claimed 300,000 servers ready. They are still building server centers. They bought the whole industrial park in my county and it has been in the works for awhile and will be for at least another year or so for whatever they are building there.
MultiConsoleGamer  +   388d ago
Onlive did it before Sony and before Microsoft.

And everyone mocked them.

Now idiot fanboys are praising their favorite team for doing the same thing they once mocked.

In before " b-b-b-but this is somehow different and better because the company I support is doing it now!"
rainslacker  +   388d ago
They mocked onlive because it wasn't considered a very good service, and IIRC it had shoddy customer service. Never heard anything bad about Gaikai, never really paid attention until Sony was rumored to be buying them.

I still don't care either way, it's nice they have it, but I would prefer hardware BC unless I can stream for free games I already own physically. Otherwise it appears cloud streaming will offer some improvements to Digital distribution in general.

Oh right...sorry I forgot you have no real argument to make. Call everyone a hypocrite and call it a day. No reason to really think of a good argument.

In fact no reason to even address the topic at hand when you can take a jab at Sony fans.

To take my own criticism to heart

On topic: Cloud streaming is a neat feature. I'm glad MS is possibly going to offer it to those who want it.
MultiConsoleGamer  +   388d ago
Most of those same fanboys you mention never actually tried Onlive so they were in no position to judge.

And the quality of Onlive isn't the issue here, they still got there first. Deal with it.

Also, its painfully ironic and quite telling that when I said "hypocrite fanboys" you thought I was only talking about Sony fans, even though I mentioned both teams and this article is about Microsoft, not Sony. Insecure much?

So your whole post is nothing more than a thinly veiled personal attack. So now I have proven that you are the one without any real argument. Just childish whining.
rainslacker  +   387d ago
Guess I've been told then. Sorry, but knowing your past comment history, it's painfully obvious what you mean when you mention fan boys.

And you've really proven nothing, I have no reason to personally attack you, all I do is point out how you more often than not call out fan boys because you have no real argument. If you had one, fan boys wouldn't even come into the discussion.

The hypocrisy card has been played out along with the fan boy card, so why does everyone keep clinging to it?
MultiConsoleGamer  +   387d ago
You should know all about my past comment history, you've been stalking me with your other account for quite some time.

Welcome to the ignore list.

And you're right, you've been told hard and now you're just blathering and making yourself look even more foolish.
Ohlmay  +   388d ago
Sounds incredible, Halo 4 on my smartphone, that would be fantastic! I hope 360 and PS3 games will be streamed to PC's soon, I'd love to play Last of Us and Halo 4 on PC :)
Neixus  +   388d ago
sony talked about streaming games to PC, microsoft haven't,though.
Ohlmay  +   388d ago
If they could Cloud Stream to a smartphone, what's stopping them from streaming to a PC?
DeadlyFire  +   388d ago
Microsoft is to lazy to actually make a PC title. So streaming the X360, or 1BX version to PC would be a slice of cake for them. Also with their own cloud service on PC they could setup something similar to Steam, but for Cloud streaming games. As Cloud streaming gives them a right to charge you for their service.

So they are attempting XBL Gold Round 2 for PC users in the future. Be warned. This time though you get actual Microsoft games on the platform. So Idk if its worth it or not just yet. We will have to see it running to determine that. Hearing that Halo 4 is on it could mean PC users get actual up to date Microsoft IPs on the PC. I just wonder if this means they are thinking about selling games on the PC in retail/digital form.
#5.1.2 (Edited 388d ago ) | Agree(1) | Disagree(0) | Report
quenomamen  +   388d ago
Oooh an FPS on a 5 inch screen ! Whoooop de effin dooo !
qzp  +   388d ago
microsoft is playing catch up.
True_Samurai  +   388d ago
With who? Sony? Naw

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