Earlier today we announced the details for the BETA that is coming next week. Just a few moments ago, DICE again pushed some information out for gamers in regards to the Game Modes for BF4.
Defuse sounds pretty cool for competitive matches
reminds me of counter strike with that perma-death.
I'll stick with Conquest but options are always a good thing.
I will be hiding in the water waiting for enemy water vehicles to pass by attach C4 to them *SURPRISE MOTHERF*CKER BOOM*
I'll hide in the water and pop out onto a group of unsuspecting enemies and yell "FREEZE MOTHERFUCKER HANDS!!!"
Navy Seal style, I like it. Initiate operation: Cuttlefish. Eliminate all hostiles with extreme prejudice. Codeword: Ant-lion
weak,only one mode gets the full 64 piayers,guess their game engine not as good as they boasted
it says designed for, not limited to, so lets hope we can play 64 in other modes :)
we'll see but on that list it says otherwise
it clearly says "designed for". Meaning admins will be able to boost it.
The first thing that came to mind was that it is strange that CONQUEST is the only mode to get 64 players. I thought the high player count was what the BF series was known for. Very interesting indeed. Maybe it's a balance issue with the higher player counts. I do remember some BF3 PC players saying that with 64 player it gets quite crazy. Perhaps its something DICE will clarify in the near future.
TDM does get pretty crazy at times with 64 players, but it's also really fun. And for the really large maps, an absolute necessity. Running for five minutes before you see anyone makes for a bad experience.
BF is known for it's large scale combat. Conquest being it's flagship mode. I have no interest in playing Rush with 64 players unless it's designed for it.
All modes can get 64 players. It's just that they say "designed" as in the optimal playercount.
I thought it would be 64 on most / all modes... I'm guessing that server rotations will have to be only one mode or there would be random kicks each round, right?
Defuse sounds intense. Disappointed that there is no 64 players rush on PC..
64 player Rush would be too chaotic. Rush is desinged for 24-32 players
Exactly...it would be insanely chaotic. That's what I want; mass chaotic cluster-fuck moments. Similar to zerg style 64-man conquest on Metro.
There will be 64 players on rush. It just says that "designed" as in the optimal player count.
Ah ok.. Would have been highly disappointed if that had not been the case. I mean, 64 player rush on Talah Market at 1440p/60fps is insanely good. Don't see why they would take that out for BF4.
DEFUSE like Counter Strike
DEFUSE!!!, I finally will never have to pick up another COD again for SEARCH&DESTROY,. the only game mode I play it for., May break down, and do the 10$ upgrade -just to play defuse on launch.
Hope dice make serveral tdm maps from huge map. it make matches fresh. Imagine bf4 with 50 tdm map(without dlcs)
And just conques has levolution? It would be nice for rush too. Take two base on ground with tanks and city get flooded and then continue with boats!
How many modes will support 64 players?
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