Games are about gameplay. This would have been a self-evident point only a few short years ago. But in the last console generation, with better graphics, a better sense of writing and narrative, and stronger processors, developers discovered that they could push gaming in other ways. Stories and presentation predominated in many cases. Yet, as some of those pushed the envelope in favor of presentation, they, to the detriment of the games, de-emphasized gameplay. These are the worst.