The creator of Mega Man talks to IGN about the possibility of a lawsuit.
When the creator of Mega Man, Keiji Inafune, introduced his newest project to the world – Mighty No. 9 – it was clear where his inspiration came from. Mighty No. 9 is essentially a Mega Man game, right down to its art style, non-linearity, and emphasis on earning the weapons of fallen enemies.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
Lol they don't need any more fan backlash, if they know what's best for them they'll just go back to smothering megaman with a pillow.
This is what I have been saying for the longest time. It is definitely in the realm of possibility for Capcom to sue and have this project pulled.
Especially with Capcom in the position they are in now. They seem like the types that would have Keji work on the game all the way up to completion and then hit him with lawyers at the last minute.
Lets hope not.
Don't understand why this dumb shit keeps coming up. What exactly would they sue him for? Making a game that's similar to one they own the IP for? As long as the words Mega man don't show up in the game (and presumably the advertisements) there isn't gonna be a problem.
If Capcom can sue over M#9, then any military FPS dev can sue each other for the same stupid reason.