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Submitted by DPAD Dave 797d ago | news

60FPS confirmed for next-gen F1 2014

The PlayStation 4 and Xbox One versions of future F1 titles will run at 60 frames per second and boast improved physics over the current-gen versions, Codemasters has revealed. (F1 2014, PS4, Xbox One)

amnalehu  +   797d ago
Now if I could only play this with the Oculus Rift or PS Virtual reality headset...
abzdine  +   797d ago
i remember the exclusive Sony F1 launch title game on PS3 was AMAZING, i only had the demo and i think i have played it over 100 times.
the rain effect is the best one i have never seen before Heavy Rain
pete007  +   797d ago
sorry, but at the time it was the only game we actually could see something next gen on sony side, apart the 25;30 fps sub hd, prety much like pgr3, wich had a powerfull online rewarding and vicious competitive system
RVanner_  +   797d ago
Too right, so it should be.
pwnsause_returns  +   797d ago
sweet. thats going to be a treat.
#3 (Edited 797d ago ) | Agree(0) | Disagree(0) | Report | Reply
WillM17  +   797d ago
60 fps should be confirmed for all next-gen games
#4 (Edited 797d ago ) | Agree(4) | Disagree(3) | Report | Reply
bumnut  +   797d ago
Its not possible, as time goes on the following sacrifices will have to be made-

1. less fps
2. lower resolution
3. less detail
JimmyLmao  +   797d ago
eh.. i'd take full HD 1080p over 60fps any day

but 1080p 60fps would be nice =)

im glad most developers are choosing 1080p and at least 30fps (aiming for 60) for most games on PS4
#4.2 (Edited 797d ago ) | Agree(2) | Disagree(1) | Report | Reply
memots  +   797d ago
1080p is nice yes , But 60fps is not important.
sourav93  +   797d ago
I'm pretty sure the next gen consoles would be able to run F1 games ove 60fps. Then again, there's no need, is there? I ran F1 2012 at max settings over 100fps with a GTX 570. Of course, this could also mean that F1 2014 will have much more graphical features compared to it's predecessors.
nirwanda  +   797d ago
The reality is that games run smoother when they frame rate matches the display which is why console games should try to lock at 60fps as it generally matches the display.
Movies are filmed at 24fps usally which is why tvs now have a 24htz mode as its smoother.
Kleptic  +   797d ago
^that 24p mode is actually not 'smoother'...which is the point...

Films recorded at 24 fps have a significant amount of 'judder', that many people actually prefer...however, not one digital TV can actually refresh at 24hz...the 24p mode is available on Tv's with 120hz or more refresh rates...120 frames is divisible by 24 without any 'runts' the tv can step the source video a certain way to retain that look/feel of analog filmed movies...The TV can just recreate each frame 5 times, and only display 24 different frames per second...exactly how the original film was printed...

without the 24p processing...120hz stuff looks creepy smooth...and a lot of people seem to hate that...just wanted to clarify, thats all...
#5.1.1 (Edited 797d ago ) | Agree(1) | Disagree(1) | Report
Ofai  +   797d ago
now if only they could release it nearer to the start of the season and not the end
Gamingcapacity  +   797d ago
lol I never get that. Just bring the game release forward a few months.
strigoi814  +   797d ago
I have to agree 60fps should be standard but still i think there will always be exception on how they prefer to use it..
creatchee  +   797d ago
I think that certain games look better (stylistically) with a lower frame count. Obviously not fast-paced shooters or fighting games, but maybe survival horror and similar genres. Something that looks TOO smooth (for what is happening onscreen) is just as bad as something that looks choppy.
CocoWolfie  +   797d ago
glad codemasters are going into next gen :3 im sure this franchise will be pretty.. beautiful :)

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