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Submitted by s8anicslayer 578d ago | interview

Under the hood of Infamous: Second Son's hyper-real Seattle

Developer Sucker Punch is going to great lengths to ensure its next-gen debut, Infamous: Second Son for PlayStation 4, believably portrays its hometown of Seattle, Wash. From the locally sourced sounds of birds chirping to the inclusion of recognizable Seattle landmarks (the Space Needle, the monorail, an iconic car wash), there's a carefully manufactured sense of place in Second Son's Seattle. (inFamous: Second Son, PS4, Sucker Punch)

lifeisgamesok  +   578d ago
Gamers are getting spoiled on both sides. This game looks good. Will this game be 60 frames or 30?
Sevir  +   578d ago
I saw conduits using Stone powers in the first game play trailers at e3, neon and Smoke are announced, I look forward to finding out all the other powers, especially since Delsin's power is actually absorbing other conduits powers
Cryptcuzz  +   578d ago
This game looks so damn good its not even funny! I am not worried about the game play since if it is anything like the past two games and the few trailers shown of the game so far, I would be one happy panda indeed.

Most next gen visuals thus far and it's in an open world game too! Makes me confident as to the types of visuals the PS4 can achieve later in it's lifetime.
#3 (Edited 578d ago ) | Agree(0) | Disagree(0) | Report | Reply

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