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Feature: The Rise of the 'Casual MMO'

GameDaily writes: "They are two ends of the video game spectrum: the tiny, personal-sized casual game on one end and, on the other, the complex, massive multiplayer online game (MMOG) which can support thousands of players simultaneously. Rarely, if ever, do the twain meet. Until now. The Cartoon Network is about to release a video game oxymoron ... what it calls a "casual MMOG." And it may just be the first of a trend".

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