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Microsoft or Sony — Who’s Better for Indies?

OnlySP: It’s no secret that indie gaming has been a huge talking point during this year’s console war. Sony hit the indie ground running back in February when they announced a PlayStation 4 port of Jonathan Blow’s The Witness during their original console reveal event. The company made a big deal from the beginning that the PS4 supported self-publishing. Sony then followed up in a big way, presenting an armada of indie titles that are making their console debuts on PS4 or Vita during E3 and again at Gamescom.

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Regis1097d ago

Let the flame war begin

PockyKing1097d ago (Edited 1097d ago )

Why even post that comment? Why not start a discussion so a flame war doesn't start?

@Thepharaoh

I've been on this site long enough to know that. But it doesn't help posting a comment like that, if you don't want a flame war to start, or whatever you like to call it, start a discussion. Easy as that.

Personally, Sony's my go to console for indies at the moment until Microsoft takes a warmer embrace to indies.

Really looking forward to seeing how people use the debug portion of the Xbox One though since every console is essentially available as a development kit.

Thepharaoh1097d ago (Edited 1097d ago )

It's inevitable this site is going to have a large flame battle over this article don't bother trying to have anything close to a logical discussion over the state of both companies and their stance on the idea of indies .You want a different gaming site most users only come here to laugh at the fanboy fights anyway. And he is right it is going to begin rather soon.
I for one think they will both do equally well for the indie industry although currently Sony looks to be doing the very best However not every ps4 is a dev kit something the Xbox one has over the ps4 in terms of the indies so they both seem to have great stances from the get go. t That's me trying to start this off logically can't wait for it to go more south than a Redneck convention.
@edit that #1 comment is more productive and reasonable than about 90% of what is usually thrown on this site and since really it's already begun i don't really see a big problem
@

xHeavYx1097d ago

I believe Sony is the only one of the two who lets Indies decide the final price of the game, so I'd go with Sony

P0werVR1097d ago (Edited 1097d ago )

Well, Microsoft has more experience with indie developers so might provide a better service for them to facilitate sells. History says so, but at the end of it...their indies!

Either way they'll be on PCs and any accessible device, at least a significant amount of indie games.

EDIT:
@xHeavYx

Microsoft offers the same option.

darthv721097d ago (Edited 1097d ago )

honestly, i dont understand where the MS is not keen on indies came from.

Especially since the 360 brought the idea of indie gaming to consoles. Ms made dev kits very reasonably priced. They even went so far as to create an indie section in the live marketplace.

Sony may deserve some credit for embracing indies as the 'new thing' for next gen but they should give credit where its due and that is to Ms for starting the movement.

tokugawa1097d ago

lol @ pockyking

this article was wrote especially for n4g, and the flamewar and hits that it is guaranteed to create. smh

Regis1097d ago

Well its also a no brainer for a flame war when you put Microsoft vs. Sony discussion.

Hatsune-Miku1097d ago (Edited 1097d ago )

Microsoft or Sony who's better for gaming In general?

We should compare positives and negatives.
One company online service was down for three weeks, another had almost half of their consoles breaking for years.one constantly released AAA exclusives that are highly regarded while the other had a handful of exclusives and sequels to them the whole of this generation. One charged for online gaming while one didnt.

Games are the most important thing and one company constantly provided new exclusives and games the whole gen while the other companies ip listing is meager

ABizzel11097d ago (Edited 1097d ago )

Based on potential sales for their games (excluding PC)

1. MS / Sony
3. Nintendo

Based on ease of dealing with

1. Nintendo
2. Sony
3. MS

Based on experience with Indies

1. MS
2. Sony / Nintendo

Based on developer response of support

1. Sony
2. Nintendo
3. MS

Overall

1. Sony
2. MS / Nintendo (MS if you want to sell well, Nintendo if you want complete freedom)

AceBlazer131097d ago

Dude a flame war is inevitable.The topic could be your favourite ice cream flavour and then *boom* it becomes sony vs micro

Army_of_Darkness1097d ago (Edited 1097d ago )

Hmmmm.. . According to my very basic, n4g, YouTube, not even trying to hard unextensive research, I would say the ps4 has the upper toe.

+ Show (7) more repliesLast reply 1097d ago
come_bom1097d ago (Edited 1097d ago )

No console can beat the PC in indies... that's the platform where i get most my indies.

If i can choose to get a indie on pc or consoles, i will go with the PC version without second thought. I only purchase exclusives for consoles.

Relientk771097d ago

I think its clear from all the press conferences and announcments

"PS <3 Indies"

there are so many indie games coming to PS4 its unbelievable

Goro1097d ago

Obviously Sony, thought i'm not sure if that's a good thing considering most indies suck...Keep in mind i said "most".

PlayStation_41097d ago

depends on your tastes, what indie games have you played anyways?

Goro1097d ago

Journey, Thomas Was Alone, The Unfinished Swan, Sound Shapes etc...

Jughead34161097d ago (Edited 1097d ago )

Sony knows that most Indie titles won't be worth much. But every now and then, an Indie Dev will create an amazing game. For instance, Media Molecule (an indie studio) created Little Big Planet. That game became a blockbuster title and Media Molecule became one of the top devs for Sony. Sackboy even bacame one of the mascots for playstation. I'm pretty sure with their indie support, they're looking for that diamond in the rough again, and they'll find it.

JackStraw1097d ago

lol. i'm gonna call bs.

Goro1097d ago

You know they mostly suck your just trying to get agrees from people who think exactly like you...which for some reason is most of this site.

JackStraw1097d ago

lol. yeah, let's go with that. still calling you on your bs. doubt you've played any of those games.

PlayStation_41097d ago

I loved all those games but I guess indies are purposely not for everyone, they usually just find a niche and capitalize on that.

I'm sure that there'll be an indie for everyone though!

adventureghost1241096d ago

Well think of when postseason cost started, like crash bandicoot, a 3 man team it was an indie game, now known as naughty dog they are one of the most known respected and liked first party developers of all time. a lot of big companies/developers got started with indie games,

+ Show (2) more repliesLast reply 1096d ago
IHassounah1097d ago

From a perspective of "Who's better" , I have to say Microsoft and I know a lot of people will disagree with me but hear me out , Microsoft is giving out 2 free dev kits for every developer and they are also making the console be a dev kit it self meaning the it's a future proof for any developer to have the console between there hands and easy to access to certain features without the need of payment .
But when it comes to the perspective of who have the better support , I'd say Sony for supporting the indie development from the whole beginning .

GiantEnemyCrab1097d ago

Not only that but MS has been on the indie bandwagon all last gen. XNA and the Indie developer contests and even having a whole section of the Marketplace dedicated to Indie developers.

Sony seems to have the indie buzz right now but MS are making a lot of moves as you mentioned.

Death1097d ago

It's amazing you are getting disagrees on this. Not many know what XNA was mainly due to the fact indies weren't a big thing until people thought Sony invented the idea with the PS4. Microsoft did it first and no one really cared. Sony announces it and it's a revolution in gaming. Funny how this place works at times.

Bathyj1097d ago

You lost me at MS did it first. Its like Net Yaroze never existed.

Death1097d ago

If you want to include "hobbyist" you will have to go back further to the original Famicon. XNA was the first to take indie developed games and have them published. Net Yaroze didn't have the ability for indies to get their games out to the masses or have a business model around it. It was simply for people programming as a hobby.

isarai1097d ago

Sony "DevNet" has dev kit loaner programs(that are completely free) and a "Pub Fund" which is a direct funding program for any indie dev that might need some extra funding but it does not carry the contractual burden of publishing funds.

adventureghost1241096d ago

Sony has also lent out dev kits and those X1 dev kits can only run direct x and if you need a dev kit that can run other codes for the one, I believe it costs around 5000 where as purchasing a ps4 dev kit costs around half that.