120°
Submitted by OriginalPSP 582d ago | news

Nintendo Wii crosses 100 million units in lifetime sales

The original Wii crosses a sales mark that only two other non-handheld video game consoles ever have before. (Industry, Nintendo, Wii)

sloth3395  +   582d ago
im pretty sure it was announced months ago that they were over 100 million
Sev  +   581d ago
It was, on June 31st: http://www.gamespot.com/new...

It wasn't buried by GTAV buzz, it was buried by the months of July, August, and September. LOL
jcnba28  +   581d ago
I'm pretty sure this already happened but congrats to Nintendo none the less!
Death  +   581d ago
I wonder if these sales count yet? ;)

Congrats indeed.
Hicken  +   581d ago
Well yeah. I mean, they're not inflated numbers like the 360's, so why wouldn't they count?
Death  +   581d ago
You're on fire today buddy. Hopefully you didn't have that bad a weekend. Cheer up, things can always be worse.
Fishermenofwar  +   581d ago
Good feet..

But PS2 155 Mil...epic!!
AWBrawler  +   581d ago
DS did even more at 160 mil
Misaka_x_Touma  +   581d ago
DS it at 153.94m
Fishermenofwar  +   581d ago
Its a handheld...Did you notice any handhelds in the list???
Misaka_x_Touma  +   581d ago
but not as profitable as Wii. Wii has high attachment rate to games.
Fishermenofwar  +   581d ago
LMAO you really said that......
Misaka_x_Touma  +   581d ago
Wii Sports, Wii Sports Resort, Wii Fit, Wii Play, Mario Kart Wii, Just Dance 1-4, SSBB, Super Mario Galaxy and NSMBWii prove my point.
rainslacker  +   581d ago
I don't think you understand the concept of what attach rate is to a console.

Attach rate is the number of software copies sold per platform vs number of hardware units sold. To get the attach rate, you take the number of total games sold and divide it by the number of systems sold.

For most of this generation, after the first year or so of each console's release, attach rates were pretty even, and they swapped places here and there, with the Wii dropping off sharply the past few years. The PS2 has an LTD attach rate of 10.5-15.4(depends on what source you go by), and Wii has an attach rate of 6.1-8.9(again varies by source).

Wii was profitable off the bat because the hardware wasn't sold at a loss. The software was generally also cheaper to make, hence more profitable. But that has nothing to do with attach rate, although cheaper made games can at times negatively affect attach rate.

You can't take single(or several) high selling games to prove attach rate is high. You could do that for any system, but saying that 360 sells a lot of COD and Halo games, doesn't mean that it's attach rate is sky high, just that it has popular games on it. Although, PS3 and 360 attach rates are pretty close this gen, before anyone decides to hate me.
mcstorm  +   581d ago
Well done big N now lets see you push the Wiiu.
LordDhampire  +   581d ago
Yeah, half those are to people who bought it and dont use it, like everyone I know.....including myself and my best friends grandma....lets me tell you they did a amazing job marketng the wii to casuals with wii sports and wii but after people buy it they realize how lame it is and wont buy a wii u

No I didnt not buy it off hype or wii fit, bought it for monster Hunter Tri, which was a disappointment mainly due to being on the wii, and especially the wii classic controller

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