Rockstar dismisses increased player count report as "rumour".
Man with this and the pay to win theory gta online could be very disappointing this sucks
Pay to Win? Are there Micro transactions? Also, is this even a competitive multiplayer game?
You can buy money for online characters, allowing you to buy properties and upgrade cars etc.
Where does this info come from?
Doctor Jones it was posted that micro transactions will exist so yes more money more equals property cars ammo etc. It was posted on n4g like an hour before this article.
Easier to make it lag less with 16 players in the world rather than 32. I'm assuming with a PS4 or xb1 version they could easily do 32 or 64 players in the world. Still, it's 16 more players than 0, which is what we could have. As long as we get to sell stolen cars, and stop bank heists or do them ourselves and try to get away without the other team catching us, then I'm fine.
kinda disappointing - especially if you played SAMP before lol
Some good times spent on SAMP. The RPG style mods were amazing.
well that's disappointing
Damn. 32 would have been so much fun, though it might be too chaotic.
i thought in a GTA game chaotic is what we wanted shit thats what i want. but 16 isn't bad either maybe if they make next gen versions we might see 32 players.
Open World multiplayer on PS3/X360? No chance of 32 players with the amount of things they put in GTAV. 32 players likely would be PC or next gen versions if true. We all know PS3/X360 top out at 24 players in 90% of their games and that is small scale games most of the time.
On the back of the game case its says " 2-16 players " I was surprised when I heard 32 players. But its cool :)
Exactly, 32 players surprised me when I heard it. 16 players is still good. I think GTAIV had that many as well and I still found it fun.
well if you played rdr you would know its enough, the point of this mode is to play with your frieds, they even said youll play with players in your region. and i guess not many people have 16 friends online at the same time... less trolls is a good thing
Well at the back of the game case it does say 2-16 network players. as mentioned by Gamesgbkiller
Im fine with that
I just hope greedy micro transactions don't ruin the fun of multiplayer.
This is my first time reading about micro transactions on GTA, so are they selling guns online or what...?!
Same. Didn't hear anything about micro transactions until now.
It will support 16 on consoles & 32 on PC.
And this is how rumors get started. People make shit up, and some people believe it and spread the misinformation.
Actually that's not how that rumor got started. http://n4g.com/news/1359203 'Journalists' looking at files
he said it like rockstar confirmed it.
Likely if true this is the way it would be.
There is no reason the PS3 couldn't. We all know it could. Something is holding it back and hopefully this kind of shit will not carry over to next gen.
Please stop it with the fanboy nonsense. Nothing is holding it back. -_-
That totally explains why GT5 only supported 16 players online and not 32. Or why Uncharted 3 only supported 10 players. I mean those games are so much more taxing than GTA 5 considering they don't have to factor in real-world equations etc. /S
How is the open world going to work? I'm hoping for something like TDU where if you leave an area, players closer to you will pop into your game. If it's just 16 players per the open world, that isn't enough
M.A.G. could handle up to 256 players at one time in one server in one match. 16 players in this huge game just...doesn't seem all that impressive to me. Things can get crazy, sure, but if M.A.G. got that many people in one game, why can't Rock*?
Is that a serious question?
It's completely rhetorical =) I wish Rockstar could do something like that though.
Whaaaat? Man... 16 players is nothing? RDR had more than 24... I'm a little disappointed in this :( 32 player free-roam would've been a whole hell of a lot better than 16.